The axis is a tier 4 that behaves similarly to the Marauder, With slower max speed and turning rate. Far less damage as well, This ship is still one not to be taken too lightly.
let it hit you for too long and your shields are gone before you know it.
Type
Energy Per Shot (Min/Max):
Damage (Min/Max):
Velocity (Min/Max):
Mirrored:
Recoil:
Frequency:
Error:
Bullets Spread Angle (Degree(s)):
# Of Lasers:
Stream
10/16
10/16
130/190
false
0
3
0
0
0
Type
Energy Per Shot (Min/Max):
Damage (Min/Max):
Velocity (Min/Max):
Mirrored:
Recoil:
Frequency:
Error:
Bullets Spread Angle (Degree(s)):
# Of Lasers:
Stream
4/8
4/8
125/190
false
0
5
0
0
0
Type
Energy Per Shot (Min/Max):
Damage (Min/Max):
Velocity (Min/Max):
Mirrored:
Recoil:
Frequency:
Error:
Bullets Spread Angle (Degree(s)):
# Of Lasers:
Stream
2/4
1/2
150/180
true
0
6
0
0
0
Closest upgrade path (MCST ) Upgrades from Upgrades to
Ships (Multi-Class Ship Tree - MCST)
Ships (MCST - Fighter Class) Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6
Ships (MCST - Heavy Class) Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6
Ships (MCST - Speedster Class) Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6
Ships (MCST - Support Class) Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6