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This is a list of '''Changelogs''' for [[Starblast.io]], directly quoted from [http://starblast.io/changelog.txt Starblast.io Changelog].
 
This is a list of '''Changelogs''' for [[Starblast.io]], directly quoted from [http://starblast.io/changelog.txt Starblast.io Changelog].
   
  +
== Full Changelogs ==
2019-03-12
 
  +
 
=== 2019-03-12 ===
 
U-Series major update by Finalizer:
 
U-Series major update by Finalizer:
   
Major Changes:
+
* Major Changes:
* Firing pattern of the U-Monitor has been reworked such that the right side of the ship has 9 cannons on the right side of the ship instead of 5 on either side. Ship has become slightly more OP depending on how well commanders use it, but in the right hands, it can be a formidable ship.
 
* Maps are now selectively generated from a list of hand-picked dense maps, with a small number of sparse maps, just to mix up gameplay.
 
* Maps are now set to size 90 instead of size 80.
 
* The U-Smasher and U-Afterburn now have inverse propulsion laser damage (more weapon damage = faster ship).
 
   
 
- Firing pattern of the U-Monitor has been reworked such that the right side of the ship has 9 cannons on the right side of the ship instead of 5 on either side. Ship has become slightly more OP depending on how well commanders use it, but in the right hands, it can be a formidable ship.
BUFFS:
 
 
- Maps are now selectively generated from a list of hand-picked dense maps, with a small number of sparse maps, just to mix up gameplay.
* U-Pulsar Laser Speed
 
 
- Maps are now set to size 90 instead of size 80.
* Trailblazer Energy Regen and Agility
 
 
- The U-Smasher and U-Afterburn now have inverse propulsion laser damage (more weapon damage = faster ship).
* U-Smasher Shield Regen
 
* Shadow X-27 Laser Speed
 
   
 
* BUFFS:
NERFS:
 
  +
* U-Cruiser Acceleration
 
 
- U-Pulsar Laser Speed
* Trailblazer Acceleration
 
 
- Trailblazer Energy Regen and Agility
* U-Punisher Acceleration
 
* U-Barricade Acceleration, Max Speed, Shield Regen
+
- U-Smasher Shield Regen
* U-Marksman Laser Speed, Energy Regen
+
- Shadow X-27 Laser Speed
  +
 
* NERFS:
  +
 
- U-Cruiser Acceleration
 
- Trailblazer Acceleration
 
- U-Punisher Acceleration
  +
- U-Barricade Acceleration, Max Speed, Shield Regen
  +
- U-Marksman Laser Speed, Energy Regen
  +
 
=== 2019-01-25 ===
   
2019-01-25
 
 
* New mod: Nautic Series by Goldman
 
* New mod: Nautic Series by Goldman
   
2019-01-04
+
=== 2019-01-04 ===
  +
 
* Week test: speed boost +20% in team, survival modes (and derived mods).
 
* Week test: speed boost +20% in team, survival modes (and derived mods).
   
2019-01-03
+
=== 2019-01-03 ===
  +
 
* Happy new year!
 
* Happy new year!
 
* Fixed Fullscreen mode on FireFox
 
* Fixed Fullscreen mode on FireFox
Line 35: Line 43:
 
* Modding space now features only one mod per day
 
* Modding space now features only one mod per day
   
2018-12-06
+
=== 2018-12-06 ===
  +
 
* Major update of Alien Intrusion mod
 
* Major update of Alien Intrusion mod
   
2018-11-26
+
=== 2018-11-26 ===
  +
 
* Week Test: removed aliens in team mode
 
* Week Test: removed aliens in team mode
 
(previous week test validated and retained)
 
(previous week test validated and retained)
   
2018-11-15
+
=== 2018-11-15 ===
  +
 
* Week Test: asteroids gem yield x1.5 in team mode
 
* Week Test: asteroids gem yield x1.5 in team mode
   
2018-09-19
+
=== 2018-09-19 ===
  +
 
* Adjusted mines arming delay to 2 seconds (normal) and 4 seconds (heavy)
 
* Adjusted mines arming delay to 2 seconds (normal) and 4 seconds (heavy)
 
* Mines packs prices cut by 50%
 
* Mines packs prices cut by 50%
 
* Station now self-destroys when both deposits and spawnings are all destroyed
 
* Station now self-destroys when both deposits and spawnings are all destroyed
   
2018-09-18
+
=== 2018-09-18 ===
  +
 
* Mines now have an arming delay (normal: 3 seconds, heavy: 5 seconds)
 
* Mines now have an arming delay (normal: 3 seconds, heavy: 5 seconds)
 
* Widened mines viewing range (prevents hitting unseen mines)
 
* Widened mines viewing range (prevents hitting unseen mines)
Line 60: Line 73:
 
* Team closing condition now factors player's skill in
 
* Team closing condition now factors player's skill in
   
2018-09-12
+
=== 2018-09-12 ===
  +
 
* Nerfed Lv4 aliens waves in team mode
 
* Nerfed Lv4 aliens waves in team mode
   
2018-08-31
+
=== 2018-08-31 ===
  +
 
* Fixed ship branching problem (impacting mods and U-Series)
 
* Fixed ship branching problem (impacting mods and U-Series)
 
* Reduced the number of aliens in team mode
 
* Reduced the number of aliens in team mode
   
2018-08-29
+
=== 2018-08-29 ===
  +
 
* Team mode changes:
 
* Team mode changes:
 
- tier 1 ship now has limited lives (4)
 
- tier 1 ship now has limited lives (4)
Line 73: Line 89:
 
- Alien waves will attack the leading team periodically
 
- Alien waves will attack the leading team periodically
   
2018-07-11
+
=== 2018-07-11 ===
  +
 
* New ECP badge: Medic (designed by Ancient Sky)
 
* New ECP badge: Medic (designed by Ancient Sky)
 
* Updated boucing lasers mechanics (wider range, bounce speed decreases)
 
* Updated boucing lasers mechanics (wider range, bounce speed decreases)
Line 84: Line 101:
 
- read and set ship healing status
 
- read and set ship healing status
   
2018-07-10
+
=== 2018-07-10 ===
  +
 
* Week Test: Bouncing lasers (survival mode)
 
* Week Test: Bouncing lasers (survival mode)
   
2018-06-25
+
=== 2018-06-25 ===
  +
 
* Modding Alpha 5
 
* Modding Alpha 5
 
- insert custom 3D objects in your scenery
 
- insert custom 3D objects in your scenery
 
* Vanguard: fixed lasers spawning position
 
* Vanguard: fixed lasers spawning position
   
2018-06-19
+
=== 2018-06-19 ===
  +
 
* Modding Alpha 3
 
* Modding Alpha 3
 
- Create custom maps of asteroids: use this to create mazes, racing paths, any pattern of fixed asteroids in fact...
 
- Create custom maps of asteroids: use this to create mazes, racing paths, any pattern of fixed asteroids in fact...
Line 101: Line 121:
 
- change selected ship type anytime
 
- change selected ship type anytime
   
2018-06-07
+
=== 2018-06-07 ===
  +
 
* Balance update:
 
* Balance update:
 
- Shadow X-1: widened viewing field
 
- Shadow X-1: widened viewing field
Line 109: Line 130:
 
- Mercury: now smaller, acceleration +10, speed +5
 
- Mercury: now smaller, acceleration +10, speed +5
   
2018-06-05
+
=== 2018-06-05 ===
  +
 
* Modding Alpha 2
 
* Modding Alpha 2
   
2018-05-31
+
=== 2018-05-31 ===
  +
 
* Battle Royale now includes a warm-up time
 
* Battle Royale now includes a warm-up time
   
2018-05-24
+
=== 2018-05-24 ===
  +
 
* Modding system Alpha 1
 
* Modding system Alpha 1
   
2018-05-14
+
=== 2018-05-14 ===
  +
 
* Week test: overhauled ship tree!
 
* Week test: overhauled ship tree!
 
* Vanguard acceleration buff
 
* Vanguard acceleration buff
 
* Shadow X-1: agility buff
 
* Shadow X-1: agility buff
   
2018-05-09
+
=== 2018-05-09 ===
  +
 
* Starblast application now available for iPhone and iPad!
 
* Starblast application now available for iPhone and iPad!
 
* New "Training" tutorial mode. Available in English only for now. Switch to English language if you would like to try it.
 
* New "Training" tutorial mode. Available in English only for now. Switch to English language if you would like to try it.
   
2018-05-05
+
=== 2018-05-05 ===
  +
 
* Fixed audio not starting on Chrome 66
 
* Fixed audio not starting on Chrome 66
   
2018-05-04
+
=== 2018-05-04 ===
  +
 
* We kept the kill reward system (last week test) but nerfed it quite a lot. T1 and T2 ships now give no gems. Higher tier ships give less gems.
 
* We kept the kill reward system (last week test) but nerfed it quite a lot. T1 and T2 ships now give no gems. Higher tier ships give less gems.
 
* Secondaries cooldown is now global to a weapon type ; thus you cannot fire 2 missiles simultaneously even when you have two packs of missiles.
 
* Secondaries cooldown is now global to a weapon type ; thus you cannot fire 2 missiles simultaneously even when you have two packs of missiles.
   
2018-04-26
+
=== 2018-04-26 ===
  +
 
* Week Test: Kill reward! Killing a ship is now rewarded with a certain amount of gems depending on the level and upgrades of the killed ship (survival and team)
 
* Week Test: Kill reward! Killing a ship is now rewarded with a certain amount of gems depending on the level and upgrades of the killed ship (survival and team)
 
* Battle Royale change: When you collect Power cells and Shield cells, they now take a slot in your inventory until you actually use them (in 2 shots of 100 points)
 
* Battle Royale change: When you collect Power cells and Shield cells, they now take a slot in your inventory until you actually use them (in 2 shots of 100 points)
Line 140: Line 169:
 
* Kill attribution improved, to avoid kill stealing with a single low damage shot or collision. The ship dealing the most damage in the last moments gets the kill.
 
* Kill attribution improved, to avoid kill stealing with a single low damage shot or collision. The ship dealing the most damage in the last moments gets the kill.
   
2018-04-24
+
=== 2018-04-24 ===
  +
 
* Team mode: You can enter the depot in all cases. Previous restrictions on crystals or credits was perceived as a bug and wasn't useful
 
* Team mode: You can enter the depot in all cases. Previous restrictions on crystals or credits was perceived as a bug and wasn't useful
 
* Survival mode: you can open the weapon store in all cases. Previous restrictions (especially max shield) was often perceived as a bug.
 
* Survival mode: you can open the weapon store in all cases. Previous restrictions (especially max shield) was often perceived as a bug.
   
2018-04-23
+
=== 2018-04-23 ===
  +
 
* Mobile app: fixed game freezing after entering survival time
 
* Mobile app: fixed game freezing after entering survival time
 
* Mobile app: fixed radar plots colors in team mode
 
* Mobile app: fixed radar plots colors in team mode
   
2018-04-17
+
=== 2018-04-17 ===
  +
 
* Android app is now officially released! We will keep improving it, feedback appreciated :)
 
* Android app is now officially released! We will keep improving it, feedback appreciated :)
 
* Week Test: Survival maps are much larger and accept 50 players. The radar shows only 1/16th of the map.
 
* Week Test: Survival maps are much larger and accept 50 players. The radar shows only 1/16th of the map.
   
2018-03-28
+
=== 2018-03-28 ===
  +
 
* Week test: In survival mode, broken asteroids can release attack pods which can be collected.
 
* Week test: In survival mode, broken asteroids can release attack pods which can be collected.
 
* Fixed skull icon not showing on mobile
 
* Fixed skull icon not showing on mobile
   
2018-03-26
+
=== 2018-03-26 ===
  +
 
* Renewed icons in anticipation of the mobile app (to be continued)
 
* Renewed icons in anticipation of the mobile app (to be continued)
 
* Improved ship model quads rendering
 
* Improved ship model quads rendering
   
2018-03-20
+
=== 2018-03-20 ===
  +
 
* Improved explosion effect and reduced load on GPU
 
* Improved explosion effect and reduced load on GPU
 
* Fixed stations disappearing from radar when radar plots count exceeds 100
 
* Fixed stations disappearing from radar when radar plots count exceeds 100
Line 166: Line 201:
 
* Started introducing our new set of refined icons (by Tournebulle) :)
 
* Started introducing our new set of refined icons (by Tournebulle) :)
   
2018-03-13
+
=== 2018-03-13 ===
  +
 
* New ship: The Vanguard
 
* New ship: The Vanguard
   
2018-03-01
+
=== 2018-03-01 ===
  +
 
* New custom game options: ship shield regen and power regen factors
 
* New custom game options: ship shield regen and power regen factors
 
* Weapons balance changes:
 
* Weapons balance changes:
Line 183: Line 220:
 
* Healing features now activated in team mode (with healing efficiency lowered to 100% from previous 125%)
 
* Healing features now activated in team mode (with healing efficiency lowered to 100% from previous 125%)
   
2018-02-16
+
=== 2018-02-16 ===
  +
 
* Healing in custom team games ; switch ship lasers operation from offensive to healing (in weapon store)
 
* Healing in custom team games ; switch ship lasers operation from offensive to healing (in weapon store)
 
* New custom games parameter: station shield regeneration
 
* New custom games parameter: station shield regeneration
Line 190: Line 228:
 
* Fixed bug: Battle Royale custom games were removed by mistake
 
* Fixed bug: Battle Royale custom games were removed by mistake
   
2018-02-14
+
=== 2018-02-14 ===
  +
 
* weakened Barracuda when used against teammates (anti Barracuda-trolling)
 
* weakened Barracuda when used against teammates (anti Barracuda-trolling)
 
* Fixed survival mode text cutting
 
* Fixed survival mode text cutting
   
2018-02-05
+
=== 2018-02-05 ===
  +
 
* Fixed FPS drop in Linux app (was due to screenshot feature, now deactivated by default)
 
* Fixed FPS drop in Linux app (was due to screenshot feature, now deactivated by default)
 
* Fixed several potential game hacks
 
* Fixed several potential game hacks
Line 200: Line 240:
 
* Optimized Crystal models generation (less stress on low-end setups)
 
* Optimized Crystal models generation (less stress on low-end setups)
   
2018-01-31
+
=== 2018-01-31 ===
  +
 
* Gem stealing countermeasure: removed from survival mode, restricted conditions (ownership delay)
 
* Gem stealing countermeasure: removed from survival mode, restricted conditions (ownership delay)
 
* Improved survival game closing condition to ensure newcomers join fresher games.
 
* Improved survival game closing condition to ensure newcomers join fresher games.
   
2018-01-24
+
=== 2018-01-24 ===
  +
 
* Gem stealing countermeasure side-effect bugs fixed
 
* Gem stealing countermeasure side-effect bugs fixed
   
2018-01-23
+
=== 2018-01-23 ===
  +
 
* Gem stealing countermeasure
 
* Gem stealing countermeasure
   
2018-01-22
+
=== 2018-01-22 ===
  +
 
* Fixed frozen ship when killed while donating gems (survival)
 
* Fixed frozen ship when killed while donating gems (survival)
 
* Being damaged while donating gems now automatically closes the weapons store
 
* Being damaged while donating gems now automatically closes the weapons store
 
* Nerfed defense pods (shield capacity reduced from 200 to 150)
 
* Nerfed defense pods (shield capacity reduced from 200 to 150)
   
2018-01-19
+
=== 2018-01-19 ===
  +
 
* Added blank ECP badge
 
* Added blank ECP badge
 
* Week-end sale: -50% on rockets and missiles!
 
* Week-end sale: -50% on rockets and missiles!
Line 221: Line 266:
 
* Battle Royale: adjusted occurrence of weapons
 
* Battle Royale: adjusted occurrence of weapons
   
2018-01-11
+
=== 2018-01-11 ===
  +
 
* Fixed display bug in app after closing settings window
 
* Fixed display bug in app after closing settings window
 
* Fixed check boxes not always reloading last setting in custom games creator
 
* Fixed check boxes not always reloading last setting in custom games creator
Line 228: Line 274:
 
* Fixed bug with custom game creation button
 
* Fixed bug with custom game creation button
   
2017-12-20
+
=== 2017-12-20 ===
  +
 
* Added parameter Station crystal capacity multiplier for custom games
 
* Added parameter Station crystal capacity multiplier for custom games
 
* Added parameter Station repair threshold for custom games
 
* Added parameter Station repair threshold for custom games
Line 237: Line 284:
 
* Prepared for future deprecated features in Web Audio API
 
* Prepared for future deprecated features in Web Audio API
   
2017-11-28
+
=== 2017-11-28 ===
  +
 
* Improved invasion mode rankings (now shows number of victories)
 
* Improved invasion mode rankings (now shows number of victories)
 
* Standalone application update
 
* Standalone application update
  +
 
- Support for Windows 32bits
 
- Support for Windows 32bits
  +
 
- Windowed / Fullscreen toggle (Alt+Enter)
 
- Windowed / Fullscreen toggle (Alt+Enter)
   
2017-11-27
+
=== 2017-11-27 ===
  +
 
* Battle Royale custom games
 
* Battle Royale custom games
   
2017-11-21
+
=== 2017-11-21 ===
  +
 
* New: invasion mode leaderboard!
 
* New: invasion mode leaderboard!
 
* Repulsive field improved (survival mode)
 
* Repulsive field improved (survival mode)
 
* changed condition for closing team mode games (time>15 min)
 
* changed condition for closing team mode games (time>15 min)
   
2017-11-20
+
=== 2017-11-20 ===
  +
 
* Increased radar range in invasion mode.
 
* Increased radar range in invasion mode.
   
2017-11-16
+
=== 2017-11-16 ===
  +
 
* Fixed problem with explosion sounds
 
* Fixed problem with explosion sounds
 
* Fixed bug with music volume in invasion mode
 
* Fixed bug with music volume in invasion mode
Line 263: Line 317:
 
* Added volume sliders for music and sound fx in game settings
 
* Added volume sliders for music and sound fx in game settings
   
2017-11-14
+
=== 2017-11-14 ===
  +
 
* Invasion mode balance improvements
 
* Invasion mode balance improvements
 
* Improved radar in invasion mode
 
* Improved radar in invasion mode
 
* Fixed friendly collisions (all team modes)
 
* Fixed friendly collisions (all team modes)
   
2017-11-10
+
=== 2017-11-10 ===
  +
 
* Invasion mode balance update
 
* Invasion mode balance update
   
2017-11-08
+
=== 2017-11-08 ===
  +
 
* New mode: Invasion (ECP/Steam/itch.io exclusive)
 
* New mode: Invasion (ECP/Steam/itch.io exclusive)
 
* Standalone game application available on Steam and itch.io
 
* Standalone game application available on Steam and itch.io
   
2017-10-26
+
=== 2017-10-26 ===
  +
 
* We are now using secure websockets (WSS). If the game does not start, refresh the page / clear cache
 
* We are now using secure websockets (WSS). If the game does not start, refresh the page / clear cache
 
* And there we are, the game page is now fully HTTPS
 
* And there we are, the game page is now fully HTTPS
   
2017-10-24
+
=== 2017-10-24 ===
  +
 
* Fixed problems with camera shake effect
 
* Fixed problems with camera shake effect
 
* added health bar for pods
 
* added health bar for pods
   
2017-10-21
+
=== 2017-10-21 ===
  +
 
* Removed hack allowing to transfer gems to credits outside dock / outside weapons store
 
* Removed hack allowing to transfer gems to credits outside dock / outside weapons store
 
* fixed problems with the Cursor
 
* fixed problems with the Cursor
Line 292: Line 352:
 
* now allowing to shoot secondary weapons on touchscreens / mobiles
 
* now allowing to shoot secondary weapons on touchscreens / mobiles
   
2017-10-20
+
=== 2017-10-20 ===
  +
 
* New Secondary Weapons system: 3 kind of Pods, Rockets, Missiles, Mines
 
* New Secondary Weapons system: 3 kind of Pods, Rockets, Missiles, Mines
- in Team mode, Weapon Store opens when docking to a depot bay
 
- in Survival mode, use "$" key to open Weapon Store, convert crystals to credits and buy weapons
 
   
 
- in Team mode, Weapon Store opens when docking to a depot bay
2017-09-26
 
 
- in Survival mode, use "$" key to open Weapon Store, convert crystals to credits and buy weapons
  +
 
=== 2017-09-26 ===
  +
 
* Team mode: increased station upgrade cost
 
* Team mode: increased station upgrade cost
 
* Pro Deathmatch points revision
 
* Pro Deathmatch points revision
Line 306: Line 369:
 
- Aries: buffed generator capacity and ship rotation
 
- Aries: buffed generator capacity and ship rotation
   
2017-09-18
+
=== 2017-09-18 ===
  +
 
* Laser pods tweaks:
 
* Laser pods tweaks:
 
- Laser pods are 3x rarer in survival mode
 
- Laser pods are 3x rarer in survival mode
Line 314: Line 378:
 
* In Team mode, T7 ships cannot buy lives
 
* In Team mode, T7 ships cannot buy lives
   
2017-09-14
+
=== 2017-09-14 ===
  +
 
* Laser pods!
 
* Laser pods!
This is the first step in introducing a secondary weapon system to Starblast. There is more to come!
 
Laser pods follow you and shoot lasers ; they will also aim at your closest enemy automatically
 
In survival mode, Laser pods pop from time to time when breaking asteroids.
 
In team mode, you will earn 1 new laserpod every 50 gems you contribute to your station.
 
You can only load 1 pod on a tier 1 ship, 2 on a tier 2 etc.
 
Laser pods can be shot and destroyed ; they have 30 shield points, their shield does not regenerate
 
   
 
- This is the first step in introducing a secondary weapon system to Starblast. There is more to come!
2017-09-07
 
 
- Laser pods follow you and shoot lasers ; they will also aim at your closest enemy automatically
 
- In survival mode, Laser pods pop from time to time when breaking asteroids.
 
- In team mode, you will earn 1 new laserpod every 50 gems you contribute to your station.
 
- You can only load 1 pod on a tier 1 ship, 2 on a tier 2 etc.
 
- Laser pods can be shot and destroyed ; they have 30 shield points, their shield does not regenerate
  +
 
=== 2017-09-07 ===
  +
 
* Fixed repulsive gravitational field origin on tiny maps
 
* Fixed repulsive gravitational field origin on tiny maps
 
* Strengthened and broadened repulsive gravitational field (making the final area smaller)
 
* Strengthened and broadened repulsive gravitational field (making the final area smaller)
Line 330: Line 397:
 
* cooling time is now taken into account for pulse reload cue (fixes Aries)
 
* cooling time is now taken into account for pulse reload cue (fixes Aries)
   
2017-09-05
+
=== 2017-09-05 ===
  +
 
* Changed survival mode: when survival mode starts, main star generates a repulsion gravity field, which causes the play area to shrink.
 
* Changed survival mode: when survival mode starts, main star generates a repulsion gravity field, which causes the play area to shrink.
 
* Reduced teammate collision damage
 
* Reduced teammate collision damage
Line 336: Line 404:
 
* Enhanced and optimized deep space textures
 
* Enhanced and optimized deep space textures
   
2017-08-11
+
=== 2017-08-11 ===
  +
 
* New T-5 Ship: The FuryStar (initial idea of Starblast-Gpolic)
 
* New T-5 Ship: The FuryStar (initial idea of Starblast-Gpolic)
 
* New random names from Babylon 5 for anonymous users
 
* New random names from Babylon 5 for anonymous users
Line 343: Line 412:
 
* updated translations (thanks to all contributors)
 
* updated translations (thanks to all contributors)
   
2017-08-04
+
=== 2017-08-04 ===
  +
 
* New T-7 Ship: The Bastion (initial design by mrkleinem)
 
* New T-7 Ship: The Bastion (initial design by mrkleinem)
 
* 5 seconds invulnerability after exiting gem depot
 
* 5 seconds invulnerability after exiting gem depot
Line 349: Line 419:
 
* improved explosion particles pre-emption
 
* improved explosion particles pre-emption
   
2017-07-27
+
=== 2017-07-27 ===
  +
 
* Raised teams size from 15 to 20
 
* Raised teams size from 15 to 20
   
2017-07-26
+
=== 2017-07-26 ===
  +
 
* Added new language: Farsi
 
* Added new language: Farsi
 
* Team game are now closed for joining when all teams have reached level 4
 
* Team game are now closed for joining when all teams have reached level 4
 
* It is now always possible to join a team, you should never see all teams locked
 
* It is now always possible to join a team, you should never see all teams locked
   
2017-07-24
+
=== 2017-07-24 ===
  +
 
* Pro Deathmatch points decay
 
* Pro Deathmatch points decay
 
* RCS now active in all modes
 
* RCS now active in all modes
 
* New option to disable button clicks
 
* New option to disable button clicks
   
2017-07-17
+
=== 2017-07-17 ===
  +
 
* Fixed scoring conditions when players abandon round in Pro Deathmatch
 
* Fixed scoring conditions when players abandon round in Pro Deathmatch
   
2017-07-06
+
=== 2017-07-06 ===
  +
 
* You can now resume a team game with the same ship after disconnecting from the game (in preparation for upcoming Battle for Alpha Centauri)
 
* You can now resume a team game with the same ship after disconnecting from the game (in preparation for upcoming Battle for Alpha Centauri)
 
* New language: Korean
 
* New language: Korean
   
2017-06-23
+
=== 2017-06-23 ===
  +
 
* Added language: Hebrew
 
* Added language: Hebrew
 
* Added High Contrast option for color blind people
 
* Added High Contrast option for color blind people
   
2017-06-21
+
=== 2017-06-21 ===
  +
 
* Added language: Thai
 
* Added language: Thai
   
2017-06-16
+
=== 2017-06-16 ===
  +
 
* Pro Deathmatch games are now played by anyone. Only ECP players will be ranked.
 
* Pro Deathmatch games are now played by anyone. Only ECP players will be ranked.
   
2017-06-15
+
=== 2017-06-15 ===
  +
 
* Pro Deathmatch Championship is live!
 
* Pro Deathmatch Championship is live!
   
2017-06-09
+
=== 2017-06-09 ===
  +
 
* Making room for some new stuff
 
* Making room for some new stuff
 
* Removed Barracuda-only rounds
 
* Removed Barracuda-only rounds
Line 391: Line 471:
 
* added new language Azeri
 
* added new language Azeri
   
2017-05-31
+
=== 2017-05-31 ===
  +
 
* Deathmatch fixes:
 
* Deathmatch fixes:
 
- replace target when target disconnects
 
- replace target when target disconnects
Line 411: Line 492:
 
- Aries: laser rate buff
 
- Aries: laser rate buff
   
2017-05-30
+
=== 2017-05-30 ===
  +
 
* Deathmatch reloaded (anti-teaming):
 
* Deathmatch reloaded (anti-teaming):
 
- each player has a (randomly) assigned target
 
- each player has a (randomly) assigned target
Line 418: Line 500:
 
- score 15 points to win the round
 
- score 15 points to win the round
   
2017-05-24
+
=== 2017-05-24 ===
  +
 
* Deathmatch anonymized to prevent teaming
 
* Deathmatch anonymized to prevent teaming
 
* Fixed error trace when unloading crystals
 
* Fixed error trace when unloading crystals
   
2017-05-23
+
=== 2017-05-23 ===
  +
 
* New Mode: Deathmatch
 
* New Mode: Deathmatch
 
- Rounds start with a choice of 2 maxed ships of same level
 
- Rounds start with a choice of 2 maxed ships of same level
Line 433: Line 517:
 
* Bug fixes
 
* Bug fixes
   
2017-05-19
+
=== 2017-05-19 ===
  +
 
* Anti team-trolling reworked: any ship takes damage when purposely hitting team mate
 
* Anti team-trolling reworked: any ship takes damage when purposely hitting team mate
   
2017-05-18
+
=== 2017-05-18 ===
  +
 
* Barracuda takes damage when hitting team mates
 
* Barracuda takes damage when hitting team mates
 
* Team mode endmatch: ships self destroy when their station is fully destroyed
 
* Team mode endmatch: ships self destroy when their station is fully destroyed
 
* Custom Games: New asteroids map chooser and preview!
 
* Custom Games: New asteroids map chooser and preview!
   
2017-05-16
+
=== 2017-05-16 ===
  +
 
* Fixed crystals going through the screen at speed of light
 
* Fixed crystals going through the screen at speed of light
 
* Fixed ghost ships flashes
 
* Fixed ghost ships flashes
Line 449: Line 536:
 
* Translations update
 
* Translations update
   
2017-05-12
+
=== 2017-05-12 ===
  +
 
* Added Twitch badge
 
* Added Twitch badge
   
2017-05-11
+
=== 2017-05-11 ===
  +
 
* Improved UI textures sharpness
 
* Improved UI textures sharpness
   
2017-05-09
+
=== 2017-05-09 ===
  +
 
* Fixed Barracuda double-dash
 
* Fixed Barracuda double-dash
 
* Barracuda: damage upgrades dash speed burst ; bullet speed upgrades dash cruise speed
 
* Barracuda: damage upgrades dash speed burst ; bullet speed upgrades dash cruise speed
Line 471: Line 561:
 
- Odyssey/Aries/Shadow X-3 have been slightly buffed in speed and agility
 
- Odyssey/Aries/Shadow X-3 have been slightly buffed in speed and agility
   
2017-05-04
+
=== 2017-05-04 ===
  +
 
* Barracuda V2! Fully reworked with dash speed
 
* Barracuda V2! Fully reworked with dash speed
 
* Damage rules changed to avoid Barracuda trolling in team mode
 
* Damage rules changed to avoid Barracuda trolling in team mode
   
2017-05-02
+
=== 2017-05-02 ===
  +
 
* improved radar readability
 
* improved radar readability
 
* new Custom Game experimental features: RCS (Flight assist) toggle , Friction parameter
 
* new Custom Game experimental features: RCS (Flight assist) toggle , Friction parameter
   
2017-04-28
+
=== 2017-04-28 ===
  +
 
* Improved team joining condition. If one team dominates, you can join either of the 2 other teams.
 
* Improved team joining condition. If one team dominates, you can join either of the 2 other teams.
   
2017-04-27
+
=== 2017-04-27 ===
  +
 
* Added information message about players contributing gems to their team
 
* Added information message about players contributing gems to their team
 
* Added health bar to station modules when attacked
 
* Added health bar to station modules when attacked
Line 488: Line 582:
 
* Fixed: Spec upgrades interfered with fire rate, allowing shooting faster
 
* Fixed: Spec upgrades interfered with fire rate, allowing shooting faster
   
2017-04-26
+
=== 2017-04-26 ===
  +
 
* 10 seconds invulnerability on respawn (team mode)
 
* 10 seconds invulnerability on respawn (team mode)
 
* auto-switch to fullscreen now strictly on mobile
 
* auto-switch to fullscreen now strictly on mobile
Line 496: Line 591:
 
* secret future new features put to test :)
 
* secret future new features put to test :)
   
2017-04-24
+
=== 2017-04-24 ===
  +
 
* Fixed bug: losing multiple lives when killed once
 
* Fixed bug: losing multiple lives when killed once
 
* New rule: in team mode, ship tier 7 unlocks only when station crystal tank is full
 
* New rule: in team mode, ship tier 7 unlocks only when station crystal tank is full
Line 503: Line 599:
 
* Keyboard shortcuts are now displayed on tablets and touchscreens
 
* Keyboard shortcuts are now displayed on tablets and touchscreens
   
2017-04-22
+
=== 2017-04-22 ===
  +
 
* Fixed asteroid strength parameter rounding in custom games
 
* Fixed asteroid strength parameter rounding in custom games
   
2017-04-21
+
=== 2017-04-21 ===
  +
 
* Fixed ship-station collisions and friend ships collisions
 
* Fixed ship-station collisions and friend ships collisions
 
* ECP Custom Game Creator (beta)
 
* ECP Custom Game Creator (beta)
   
2017-04-20
+
=== 2017-04-20 ===
  +
 
* fixed bug with ad blockers
 
* fixed bug with ad blockers
 
* added new ECP badges
 
* added new ECP badges
Line 522: Line 621:
 
* prepared an awesome new feature for ECP users
 
* prepared an awesome new feature for ECP users
   
2017-04-19
+
=== 2017-04-19 ===
  +
 
* improved server finder strategy (again)
 
* improved server finder strategy (again)
 
* added Swedish language
 
* added Swedish language
Line 528: Line 628:
 
* optimized loading time
 
* optimized loading time
   
2017-04-18
+
=== 2017-04-18 ===
  +
Team mode improvements
+
* Team mode improvements
* Ship upgrades are now restricted to exact depot/spawning level
 
  +
* Slight improve to spawning
 
 
- Ship upgrades are now restricted to exact depot/spawning level
* fixed ship not showing in scoreboard
 
 
- Slight improve to spawning
* raised team max capacity to 15
 
 
- fixed ship not showing in scoreboard
* Abandoned space station self-destroys
 
 
- raised team max capacity to 15
* neutralized mass impact on friendly Collisions
 
 
- Abandoned space station self-destroys
* module repair gauge
 
 
- neutralized mass impact on friendly Collisions
* raised global asteroids density (all modes)
 
 
- module repair gauge
* unloading crystals gives score points
 
 
- raised global asteroids density (all modes)
* fixed Station under attack alert
 
 
- unloading crystals gives score points
 
- fixed Station under attack alert
  +
 
=== 2017-04-16 ===
   
2017-04-16
 
 
* Balance changes: reduced stations shield again, crystal drop rate x1.5 in team mode
 
* Balance changes: reduced stations shield again, crystal drop rate x1.5 in team mode
 
* improved server finder conditions
 
* improved server finder conditions
   
2017-04-15
+
=== 2017-04-15 ===
  +
 
* Balance changes: reduced stations shield and crystal tank capacity
 
* Balance changes: reduced stations shield and crystal tank capacity
   
2017-04-14
+
=== 2017-04-14 ===
  +
 
* Identified and fixed 3 server crash cases
 
* Identified and fixed 3 server crash cases
   
2017-04-14
+
=== 2017-04-14 ===
  +
 
* New game mode: the team mode!
 
* New game mode: the team mode!
 
- You start every game by choosing a team
 
- You start every game by choosing a team
Line 570: Line 676:
 
- When the station and all team ships are destroyed, the team is game over!
 
- When the station and all team ships are destroyed, the team is game over!
   
2017-03-31
+
=== 2017-03-31 ===
  +
 
* New Ship! The Barracuda, level 6. Prepare for a very special fighting style.
 
* New Ship! The Barracuda, level 6. Prepare for a very special fighting style.
 
* Added new languages: Arabic, Danish, improved Chinese
 
* Added new languages: Arabic, Danish, improved Chinese
Line 578: Line 685:
 
* A secret tremendous upcoming feature is put to test
 
* A secret tremendous upcoming feature is put to test
   
2017-03-07
+
=== 2017-03-07 ===
  +
 
* Added Italian language
 
* Added Italian language
 
* Reduced O-defender max shield capacity
 
* Reduced O-defender max shield capacity
Line 584: Line 692:
 
* Gamepad control! (experimental): on Chrome, open chrome://flags and enable Gamepad API
 
* Gamepad control! (experimental): on Chrome, open chrome://flags and enable Gamepad API
   
2017-03-01
+
=== 2017-03-01 ===
  +
 
* New lv6 ship, H-Mercury
 
* New lv6 ship, H-Mercury
 
* Added Dutch language
 
* Added Dutch language
Line 593: Line 702:
 
* Decreased Pulse-Fighter agility
 
* Decreased Pulse-Fighter agility
   
2017-02-17
+
=== 2017-02-17 ===
  +
 
* New lv4 ship, Mercury
 
* New lv4 ship, Mercury
 
* Added Indonesian language
 
* Added Indonesian language
Line 601: Line 711:
 
* New ECP badges: Galactic Empire, Rebel Alliance, Soloist Defence Force
 
* New ECP badges: Galactic Empire, Rebel Alliance, Soloist Defence Force
   
2017-02-13
+
=== 2017-02-13 ===
  +
 
* Added Turkish language
 
* Added Turkish language
 
* Added Czech language
 
* Added Czech language
Line 610: Line 721:
 
* Increased Aetos fire power
 
* Increased Aetos fire power
   
2017-02-09
+
=== 2017-02-09 ===
  +
 
* New delay of 5 seconds before you can respawn
 
* New delay of 5 seconds before you can respawn
 
* You can now chat during the 5 seconds delay
 
* You can now chat during the 5 seconds delay
Line 626: Line 738:
 
* Decreased acceleration of Shadow X-3
 
* Decreased acceleration of Shadow X-3
   
2017-02-01
+
=== 2017-02-01 ===
  +
 
* New level 7 Ship: Shadow X-3
 
* New level 7 Ship: Shadow X-3
 
* Decreased Shadow X-2 fire power
 
* Decreased Shadow X-2 fire power
Line 633: Line 746:
 
* New Australia zone to reduce ping for Australian and New Zealander players
 
* New Australia zone to reduce ping for Australian and New Zealander players
   
2017-01-24
+
=== 2017-01-24 ===
  +
 
* New level 5 Ship: Shadow X-2
 
* New level 5 Ship: Shadow X-2
 
* Improved homepage and respawn page design
 
* Improved homepage and respawn page design
Line 646: Line 760:
 
* Increased Odyssey and Aries cannon speed and range
 
* Increased Odyssey and Aries cannon speed and range
   
2017-01-19
+
=== 2017-01-19 ===
  +
 
* Added Spanish localization
 
* Added Spanish localization
 
* Optimised lasers display
 
* Optimised lasers display
Line 652: Line 767:
 
* Crystals thrown farther away from big ships when hit
 
* Crystals thrown farther away from big ships when hit
   
2017-01-17
+
=== 2017-01-17 ===
  +
 
* Added new tier: level 7
 
* Added new tier: level 7
 
* Type [Z] ingame to take a screenshot
 
* Type [Z] ingame to take a screenshot
Line 658: Line 774:
 
* Fixed visual glitch for big lasers
 
* Fixed visual glitch for big lasers
   
2017-01-10
+
=== 2017-01-10 ===
  +
 
* Added new lv4 ship: shadow X-1
 
* Added new lv4 ship: shadow X-1
 
* fixed glitches that can be caused by ads
 
* fixed glitches that can be caused by ads
Line 664: Line 781:
 
* Added Hungarian localization
 
* Added Hungarian localization
   
2016-12-28
+
=== 2016-12-28 ===
  +
 
* In survival mode, stellar radiation now starts harming shield regen rate. After 15 minutes, shield regen is completely down.
 
* In survival mode, stellar radiation now starts harming shield regen rate. After 15 minutes, shield regen is completely down.
   
2016-12-23
+
=== 2016-12-23 ===
  +
 
* completed Russian localization
 
* completed Russian localization
 
* fixed algorithm for finding best server to play in
 
* fixed algorithm for finding best server to play in
   
2016-12-13
+
=== 2016-12-13 ===
Balance changes
 
* fly: reduced max agility
 
* y-defender: reduced speed and agility, increased recoil
 
* x-warrior: increased max damage
 
* u-sniper: increased min agility
 
* a-speedster: increased acceleration
 
   
 
* Balance changes
Improvements and fixes
 
  +
* fixed respawn button display issue when killed
 
 
- Fly: reduced max agility
* Added talk vocabulary: No prob, Follow me, GG, Bye
 
 
- Y-defender: reduced speed and agility, increased recoil
* Fixed bug: laser sounds still playing when sound FX deactivated
 
 
- X-warrior: increased max damage
* Use [C] once and talk button is no more mouse sensitive
 
 
- U-sniper: increased min agility
* Ship upgrades now always pop up until you used manual toggle [U]
 
 
- A-speedster: increased acceleration
  +
 
* Improvements and fixes
  +
 
- fixed respawn button display issue when killed
 
- Added talk vocabulary: No prob, Follow me, GG, Bye
 
- Fixed bug: laser sounds still playing when sound FX deactivated
 
- Use [C] once and talk button is no more mouse sensitive
 
- Ship upgrades now always pop up until you used manual toggle [U]
  +
 
=== 2016-12-07 ===
   
2016-12-07
 
 
* Added ship upgrade buttons toggle with keyboard shortcut [U]
 
* Added ship upgrade buttons toggle with keyboard shortcut [U]
   
2016-12-06
+
=== 2016-12-06 ===
  +
 
* fixed visual bug with crystals
 
* fixed visual bug with crystals
 
* talk keyboard shortcuts can now be used directly
 
* talk keyboard shortcuts can now be used directly
 
* couple server side fixes
 
* couple server side fixes
   
Balance adjustments
+
* Balance adjustments
  +
* fly: reduced max damage
 
* side-fighter: reduced max generator reload speed
+
- fly: reduced max damage
 
- side-fighter: reduced max generator reload speed
* y-defender: decreased ship agility, added recoil
 
* x-warrior: improved ship agility
+
- y-defender: decreased ship agility, added recoil
* side-interceptor: reduced max generator reload speed, improved mass, reduced ship agility
+
- x-warrior: improved ship agility
* pioneer: increased min generator reload speed
+
- side-interceptor: reduced max generator reload speed, improved mass, reduced ship agility
* crusader: increased max generator reload speed, increased laser speed
+
- pioneer: increased min generator reload speed
* u-sniper: increased recoil, decreased max laser speed
+
- crusader: increased max generator reload speed, increased laser speed
* bat-defender: added laser convergence, improved laser speed and generator capacity
+
- u-sniper: increased recoil, decreased max laser speed
 
- bat-defender: added laser convergence, improved laser speed and generator capacity
* advanced fighter: decreased max generator reload speed
 
* scorpion: decreased max generator reload speed, decreased ship agility, decreased max laser speed
+
- advanced fighter: decreased max generator reload speed
* a-speedster: increased max generator reload speed, reduced ship size, decreased max laser damage and acceleration
+
- scorpion: decreased max generator reload speed, decreased ship agility, decreased max laser speed
  +
- a-speedster: increased max generator reload speed, reduced ship size, decreased max laser damage and acceleration
* condor: reduced ship size
+
- condor: reduced ship size
* o-defender: improved shot rate, improved generator capacity
 
  +
- o-defender: improved shot rate, improved generator capacity
  +
 
=== 2016-12-05 ===
   
2016-12-05
 
 
* Added Polish localization
 
* Added Polish localization
 
* Added Russian localization
 
* Added Russian localization
   
2016-12-02
+
=== 2016-12-02 ===
  +
 
* Integrated chat system
 
* Integrated chat system
   
2016-11-30
+
=== 2016-11-30 ===
  +
 
* Raised the minimum density of asteroids
 
* Raised the minimum density of asteroids
 
* Destroyed asteroids now always deliver some amount of crystals
 
* Destroyed asteroids now always deliver some amount of crystals
 
* It is now possible to use mouse controls together with keyboard spacebar and up arrow
 
* It is now possible to use mouse controls together with keyboard spacebar and up arrow
   
2016-11-29
+
=== 2016-11-29 ===
  +
 
* your ship now gets 3 lives when levelling up
 
* your ship now gets 3 lives when levelling up
 
* second pass on improving the balance between ships / levels
 
* second pass on improving the balance between ships / levels
   
2016-11-28
+
=== 2016-11-28 ===
  +
 
* fixed problem of hidden survivor
 
* fixed problem of hidden survivor
 
* radar in survival mode now shows all targets
 
* radar in survival mode now shows all targets
 
* extra lives cannot be used in survival mode anymore. Dont die!
 
* extra lives cannot be used in survival mode anymore. Dont die!
   
2016-11-25
+
=== 2016-11-25 ===
  +
 
* balance: Lower level ships are now always faster than higher level ships (with speed maxed).
 
* balance: Lower level ships are now always faster than higher level ships (with speed maxed).
   

Revision as of 15:58, 26 March 2019

This is a list of Changelogs for Starblast.io, directly quoted from Starblast.io Changelog.

Full Changelogs

2019-03-12

U-Series major update by Finalizer:

  • Major Changes:
- Firing pattern of the U-Monitor has been reworked such that the right side of the ship has 9 cannons on the right side of the ship instead of 5 on either side. Ship has become slightly more OP depending on how well commanders use it, but in the right hands, it can be a formidable ship.
- Maps are now selectively generated from a list of hand-picked dense maps, with a small number of sparse maps, just to mix up gameplay.
- Maps are now set to size 90 instead of size 80.
- The U-Smasher and U-Afterburn now have inverse propulsion laser damage (more weapon damage = faster ship).
  • BUFFS:
- U-Pulsar Laser Speed
- Trailblazer Energy Regen and Agility
- U-Smasher Shield Regen
- Shadow X-27 Laser Speed
  • NERFS:
- U-Cruiser Acceleration
- Trailblazer Acceleration
- U-Punisher Acceleration
- U-Barricade Acceleration, Max Speed, Shield Regen
- U-Marksman Laser Speed, Energy Regen

2019-01-25

  • New mod: Nautic Series by Goldman

2019-01-04

  • Week test: speed boost +20% in team, survival modes (and derived mods).

2019-01-03

  • Happy new year!
  • Fixed Fullscreen mode on FireFox
  • Fixed cases of duplicate fresh games
  • Modding space now features only one mod per day

2018-12-06

  • Major update of Alien Intrusion mod

2018-11-26

  • Week Test: removed aliens in team mode
 (previous week test validated and retained)

2018-11-15

  • Week Test: asteroids gem yield x1.5 in team mode

2018-09-19

  • Adjusted mines arming delay to 2 seconds (normal) and 4 seconds (heavy)
  • Mines packs prices cut by 50%
  • Station now self-destroys when both deposits and spawnings are all destroyed

2018-09-18

  • Mines now have an arming delay (normal: 3 seconds, heavy: 5 seconds)
  • Widened mines viewing range (prevents hitting unseen mines)
  • Station is destroyed (and team loses) when all depot modules are fully destroyed
  • You cannot pick up gems anymore when your crystal cargo is already full
  • Attack pods do not fire when ship is invulnerable
  • Attack pods do not fire when inside the depot
  • Reduced kill gem bonus (-50%)
  • Team closing condition now factors player's skill in

2018-09-12

  • Nerfed Lv4 aliens waves in team mode

2018-08-31

  • Fixed ship branching problem (impacting mods and U-Series)
  • Reduced the number of aliens in team mode

2018-08-29

  • Team mode changes:
 - tier 1 ship now has limited lives (4)
 - Number of lives generally set to 4
 - Alien waves will attack the leading team periodically

2018-07-11

  • New ECP badge: Medic (designed by Ancient Sky)
  • Updated boucing lasers mechanics (wider range, bounce speed decreases)
  • Modding Alpha 6
 - add objects with physics
 - set asteroid coordinates, velocity and size
 - destroy asteroid
 - destroy alien
 - destroy ship
 - read and set ship healing status

2018-07-10

  • Week Test: Bouncing lasers (survival mode)

2018-06-25

  • Modding Alpha 5
 - insert custom 3D objects in your scenery
  • Vanguard: fixed lasers spawning position

2018-06-19

  • Modding Alpha 3
 - Create custom maps of asteroids: use this to create mazes, racing paths, any pattern of fixed asteroids in fact...
 - allow choosing a starting ship when joining a game (like in battle royale and DM)
 - spawn collectible weapons in the playfield
 - trigger intermission screen (respawn) with customized results
 - trigger game over screen with customized results
 - change selected ship type anytime

2018-06-07

  • Balance update:
 - Shadow X-1: widened viewing field
 - Pulse Fighter: Max speed -5, acceleration -10, laser speed -25
 - Y-Def: Power regen -5
 - Vanguard: recoil -15, rotation min +10, acceleration +10
 - Mercury: now smaller, acceleration +10, speed +5

2018-06-05

  • Modding Alpha 2

2018-05-31

  • Battle Royale now includes a warm-up time

2018-05-24

  • Modding system Alpha 1

2018-05-14

  • Week test: overhauled ship tree!
  • Vanguard acceleration buff
  • Shadow X-1: agility buff

2018-05-09

  • Starblast application now available for iPhone and iPad!
  • New "Training" tutorial mode. Available in English only for now. Switch to English language if you would like to try it.

2018-05-05

  • Fixed audio not starting on Chrome 66

2018-05-04

  • We kept the kill reward system (last week test) but nerfed it quite a lot. T1 and T2 ships now give no gems. Higher tier ships give less gems.
  • Secondaries cooldown is now global to a weapon type ; thus you cannot fire 2 missiles simultaneously even when you have two packs of missiles.

2018-04-26

  • Week Test: Kill reward! Killing a ship is now rewarded with a certain amount of gems depending on the level and upgrades of the killed ship (survival and team)
  • Battle Royale change: When you collect Power cells and Shield cells, they now take a slot in your inventory until you actually use them (in 2 shots of 100 points)
  • Added specific visual helpers for BR mode in the mobile app
  • Kill attribution improved, to avoid kill stealing with a single low damage shot or collision. The ship dealing the most damage in the last moments gets the kill.

2018-04-24

  • Team mode: You can enter the depot in all cases. Previous restrictions on crystals or credits was perceived as a bug and wasn't useful
  • Survival mode: you can open the weapon store in all cases. Previous restrictions (especially max shield) was often perceived as a bug.

2018-04-23

  • Mobile app: fixed game freezing after entering survival time
  • Mobile app: fixed radar plots colors in team mode

2018-04-17

  • Android app is now officially released! We will keep improving it, feedback appreciated :)
  • Week Test: Survival maps are much larger and accept 50 players. The radar shows only 1/16th of the map.

2018-03-28

  • Week test: In survival mode, broken asteroids can release attack pods which can be collected.
  • Fixed skull icon not showing on mobile

2018-03-26

  • Renewed icons in anticipation of the mobile app (to be continued)
  • Improved ship model quads rendering

2018-03-20

  • Improved explosion effect and reduced load on GPU
  • Fixed stations disappearing from radar when radar plots count exceeds 100
  • Fixed X-Warrior agility which had been mistakenly altered after introducing the Vanguard
  • Started introducing our new set of refined icons (by Tournebulle) :)

2018-03-13

  • New ship: The Vanguard

2018-03-01

  • New custom game options: ship shield regen and power regen factors
  • Weapons balance changes:
 - Rockets: cheaper
 - Missiles: slightly cheaper, take 1 second to arm after being shot
 - Torpedoes: cheaper, now take 2 seconds to arm after being shot
 - Defence pods: removed regen
 - Attack pods: shots are now a bit slower
  • Battle Royale: now recording victories (for future use)
  • All modes: disconnected ship explodes, gives away crystals and credits kill to attacker (previously was only in team mode)
  • Team mode: you can now safely disconnect while docked ; you won't lose a life and will also keep your weapons when you recover your ship.
  • Disposed weapons are now partially refunded, on pro rata for wear and tear, up to 50% of their new value
  • Healing features now activated in team mode (with healing efficiency lowered to 100% from previous 125%)

2018-02-16

  • Healing in custom team games ; switch ship lasers operation from offensive to healing (in weapon store)
  • New custom games parameter: station shield regeneration
  • Improved radar readability in high contrast mode (colorblind)
  • Station modules now darken when loosing health
  • Fixed bug: Battle Royale custom games were removed by mistake

2018-02-14

  • weakened Barracuda when used against teammates (anti Barracuda-trolling)
  • Fixed survival mode text cutting

2018-02-05

  • Fixed FPS drop in Linux app (was due to screenshot feature, now deactivated by default)
  • Fixed several potential game hacks
  • Gamepad support can be disabled in standalone app
  • Optimized Crystal models generation (less stress on low-end setups)

2018-01-31

  • Gem stealing countermeasure: removed from survival mode, restricted conditions (ownership delay)
  • Improved survival game closing condition to ensure newcomers join fresher games.

2018-01-24

  • Gem stealing countermeasure side-effect bugs fixed

2018-01-23

  • Gem stealing countermeasure

2018-01-22

  • Fixed frozen ship when killed while donating gems (survival)
  • Being damaged while donating gems now automatically closes the weapons store
  • Nerfed defense pods (shield capacity reduced from 200 to 150)

2018-01-19

  • Added blank ECP badge
  • Week-end sale: -50% on rockets and missiles!
  • Battle Royale: self target display
  • Battle Royale: adjusted occurrence of weapons

2018-01-11

  • Fixed display bug in app after closing settings window
  • Fixed check boxes not always reloading last setting in custom games creator
  • Ping time evaluation method changed
  • Server side optimizations for upcoming ACW event
  • Fixed bug with custom game creation button

2017-12-20

  • Added parameter Station crystal capacity multiplier for custom games
  • Added parameter Station repair threshold for custom games
  • Added parameter to switch off limited lifespan of mines
  • Balance: slight buff to Delta-Fighter and Trident
  • removed ECP badges from team chooser screen to prevent ECP stacking
  • Station modules now bleed crystals when attacked, even if shield is not fully depleted
  • Prepared for future deprecated features in Web Audio API

2017-11-28

  • Improved invasion mode rankings (now shows number of victories)
  • Standalone application update

- Support for Windows 32bits

- Windowed / Fullscreen toggle (Alt+Enter)

2017-11-27

  • Battle Royale custom games

2017-11-21

  • New: invasion mode leaderboard!
  • Repulsive field improved (survival mode)
  • changed condition for closing team mode games (time>15 min)

2017-11-20

  • Increased radar range in invasion mode.

2017-11-16

  • Fixed problem with explosion sounds
  • Fixed bug with music volume in invasion mode
  • Fixed RCS button bug on touch screens
  • Added possibility to start invasion mode private games
  • A bit more crystals and weapons in invasion waves 1 and 2
  • Fixed countdown display in invasion mode wave zero
  • Added volume sliders for music and sound fx in game settings

2017-11-14

  • Invasion mode balance improvements
  • Improved radar in invasion mode
  • Fixed friendly collisions (all team modes)

2017-11-10

  • Invasion mode balance update

2017-11-08

  • New mode: Invasion (ECP/Steam/itch.io exclusive)
  • Standalone game application available on Steam and itch.io

2017-10-26

  • We are now using secure websockets (WSS). If the game does not start, refresh the page / clear cache
  • And there we are, the game page is now fully HTTPS

2017-10-24

  • Fixed problems with camera shake effect
  • added health bar for pods

2017-10-21

  • Removed hack allowing to transfer gems to credits outside dock / outside weapons store
  • fixed problems with the Cursor
  • restored a player contribution notice in team mode
  • now taking ship mass into account when rocket or mine blasts. Big ships take much less pushback
  • fixed mines not always showing in the correct color
  • fixed possibility of spawning in a mine field
  • now allowing to shoot secondary weapons on touchscreens / mobiles

2017-10-20

  • New Secondary Weapons system: 3 kind of Pods, Rockets, Missiles, Mines
- in Team mode, Weapon Store opens when docking to a depot bay
- in Survival mode, use "$" key to open Weapon Store, convert crystals to credits and buy weapons

2017-09-26

  • Team mode: increased station upgrade cost
  • Pro Deathmatch points revision
  • Pro Deathmatch joining improved to favor ECP grouping
  • Balance update:
- Crusader: small buffs: generator, ship rotation, laser speed
- Bastion: nerfed generator capacity, nerfed acceleration
- Aries: buffed generator capacity and ship rotation

2017-09-18

  • Laser pods tweaks:
 - Laser pods are 3x rarer in survival mode
 - Laser pods now cost 100 gems in team mode
 - Laser pods have now more health points
 - Killed ships lose their laser pods ; the pods can be collected by the killer or other players
  • In Team mode, T7 ships cannot buy lives

2017-09-14

  • Laser pods!
- This is the first step in introducing a secondary weapon system to Starblast. There is more to come!
- Laser pods follow you and shoot lasers ; they will also aim at your closest enemy automatically
- In survival mode, Laser pods pop from time to time when breaking asteroids.
- In team mode, you will earn 1 new laserpod every 50 gems you contribute to your station.
- You can only load 1 pod on a tier 1 ship, 2 on a tier 2 etc.
- Laser pods can be shot and destroyed ; they have 30 shield points, their shield does not regenerate

2017-09-07

  • Fixed repulsive gravitational field origin on tiny maps
  • Strengthened and broadened repulsive gravitational field (making the final area smaller)
  • Added setting to disable gravity field visual effects
  • Repulsive gravity field is now displayed on radar
  • cooling time is now taken into account for pulse reload cue (fixes Aries)

2017-09-05

  • Changed survival mode: when survival mode starts, main star generates a repulsion gravity field, which causes the play area to shrink.
  • Reduced teammate collision damage
  • Fixed ghost explosions / RIP messages
  • Enhanced and optimized deep space textures

2017-08-11

  • New T-5 Ship: The FuryStar (initial idea of Starblast-Gpolic)
  • New random names from Babylon 5 for anonymous users
  • Added lasers convergence on the Aetos
  • Reduced generator capacity of the Bastion
  • updated translations (thanks to all contributors)

2017-08-04

  • New T-7 Ship: The Bastion (initial design by mrkleinem)
  • 5 seconds invulnerability after exiting gem depot
  • Visual and audio cue when generator refills to main pulse value
  • improved explosion particles pre-emption

2017-07-27

  • Raised teams size from 15 to 20

2017-07-26

  • Added new language: Farsi
  • Team game are now closed for joining when all teams have reached level 4
  • It is now always possible to join a team, you should never see all teams locked

2017-07-24

  • Pro Deathmatch points decay
  • RCS now active in all modes
  • New option to disable button clicks

2017-07-17

  • Fixed scoring conditions when players abandon round in Pro Deathmatch

2017-07-06

  • You can now resume a team game with the same ship after disconnecting from the game (in preparation for upcoming Battle for Alpha Centauri)
  • New language: Korean

2017-06-23

  • Added language: Hebrew
  • Added High Contrast option for color blind people

2017-06-21

  • Added language: Thai

2017-06-16

  • Pro Deathmatch games are now played by anyone. Only ECP players will be ranked.

2017-06-15

  • Pro Deathmatch Championship is live!

2017-06-09

  • Making room for some new stuff
  • Removed Barracuda-only rounds
  • Deathmatch new scoring: target=2, win round at 12
  • fixed unending team mode
  • updated to THREE.js version 85
  • enhanced background textures
  • added new language Azeri

2017-05-31

  • Deathmatch fixes:
- replace target when target disconnects
- weaker ships less likely to be selected as targets
- removed chat
  • Survival mode:
- endgame: after 10 minutes survival, radiation make you lose HP
- asteroids now give more gems (+35%)
- survival now kicks in after 60 minutes
  • Weekly balance update

(thanks to the community feedback and compilation/review by Oh_ and Acarii)

- Fly: tiny base speed buff
- Side-Fighter: Shield regen and energy buff
- Mercury: laser damage buff
- Shadow X-2: Shield regen nerf, energy buff
- Toscain: Buffs: shield, energy, laser damage
- Scorpion: energy and laser rate nerfs, laser speed buff
- H-Mercury: reduced mass, speed/acceleration buff, laser tweaks
- Aries: laser rate buff

2017-05-30

  • Deathmatch reloaded (anti-teaming):
- each player has a (randomly) assigned target
- kill your target to earn 3 points
- kill anyone to earn 1 point
- score 15 points to win the round

2017-05-24

  • Deathmatch anonymized to prevent teaming
  • Fixed error trace when unloading crystals

2017-05-23

  • New Mode: Deathmatch
- Rounds start with a choice of 2 maxed ships of same level
- RCS toggle is enabled (flight assist on/off)
- First player to kill 10 ships wins the round
- Asteroids map changes with new round
- Asteroids are strong and do not deliver gems
- Good luck Commander!
  • Fixed video ads problems
  • Bug fixes

2017-05-19

  • Anti team-trolling reworked: any ship takes damage when purposely hitting team mate

2017-05-18

  • Barracuda takes damage when hitting team mates
  • Team mode endmatch: ships self destroy when their station is fully destroyed
  • Custom Games: New asteroids map chooser and preview!

2017-05-16

  • Fixed crystals going through the screen at speed of light
  • Fixed ghost ships flashes
  • Fixed being killed and staying in limbo forever
  • New Custom Game option: global ship speed modifier!
  • Now allowing smaller systems in Custom Games
  • Translations update

2017-05-12

  • Added Twitch badge

2017-05-11

  • Improved UI textures sharpness

2017-05-09

  • Fixed Barracuda double-dash
  • Barracuda: damage upgrades dash speed burst ; bullet speed upgrades dash cruise speed
  • Weekly balance update, thanks to community feedback and @Oh_ input data:
- Shadow X-1: power and agility buff
- Mercury: damage buff
- U-Sniper: bullet speed nerf
- Shadow X-2: Shield and energy regen buff
- Advanced-Fighter: Bullet speed nerf
- Scorpion: Energy and bullet speed nerf
- Condor: Balance changes including buffs and nerfs
- A-Speedster: Slight overall buff
- Rock-Tower: max bullet speed nerf
- Barracuda: mass buff, energy nerf
- Odyssey/Aries/Shadow X-3 have been slightly buffed in speed and agility

2017-05-04

  • Barracuda V2! Fully reworked with dash speed
  • Damage rules changed to avoid Barracuda trolling in team mode

2017-05-02

  • improved radar readability
  • new Custom Game experimental features: RCS (Flight assist) toggle , Friction parameter

2017-04-28

  • Improved team joining condition. If one team dominates, you can join either of the 2 other teams.

2017-04-27

  • Added information message about players contributing gems to their team
  • Added health bar to station modules when attacked
  • Fixed problem with button "Join my custom game"
  • Fixed: Spec upgrades interfered with fire rate, allowing shooting faster

2017-04-26

  • 10 seconds invulnerability on respawn (team mode)
  • auto-switch to fullscreen now strictly on mobile
  • fixed some glitches when screen FPS exceed 60
  • fixed shield / generator bar sometimes not updating
  • ECP custom game creator now accessible from main Play button
  • secret future new features put to test :)

2017-04-24

  • Fixed bug: losing multiple lives when killed once
  • New rule: in team mode, ship tier 7 unlocks only when station crystal tank is full
  • New rule: Tier 7 ships come with 0 extra life in team mode
  • Displaying messages when ship upgrades are blocked by station level
  • Keyboard shortcuts are now displayed on tablets and touchscreens

2017-04-22

  • Fixed asteroid strength parameter rounding in custom games

2017-04-21

  • Fixed ship-station collisions and friend ships collisions
  • ECP Custom Game Creator (beta)

2017-04-20

  • fixed bug with ad blockers
  • added new ECP badges
  • balance: reduced stations shield capacity a bit
  • balance: reduced station repair threshold to 25% crystal capacity
  • balance: nerfed Shadow X-3 acceleration and power regen
  • fixed radar plots in team mode
  • fixed chat bubble color
  • raised chat icons auto-close delay
  • Improved station attack alerts
  • prepared an awesome new feature for ECP users

2017-04-19

  • improved server finder strategy (again)
  • added Swedish language
  • added cookie consent
  • optimized loading time

2017-04-18

  • Team mode improvements
- Ship upgrades are now restricted to exact depot/spawning level
- Slight improve to spawning
- fixed ship not showing in scoreboard
- raised team max capacity to 15
- Abandoned space station self-destroys
- neutralized mass impact on friendly Collisions
- module repair gauge
- raised global asteroids density (all modes)
- unloading crystals gives score points
- fixed Station under attack alert

2017-04-16

  • Balance changes: reduced stations shield again, crystal drop rate x1.5 in team mode
  • improved server finder conditions

2017-04-15

  • Balance changes: reduced stations shield and crystal tank capacity

2017-04-14

  • Identified and fixed 3 server crash cases

2017-04-14

  • New game mode: the team mode!
- You start every game by choosing a team
- Each team has a space station to defend
- Each space station in game has 3 types of modules
  + Structure modules
  + Spawning modules, a little tougher
  + Crystal deposit modules, toughter
- Each space station can be filled with crystal
- An half filled station repairs randomly a destroyed module
- A full filled station levels up your station
  + A bigger level station is bigger and tougher
  + A bigger level station can take crystals from bigger ships
  + A bigger level station can respawn bigger ships
- When all spawning modules are destroyed, the team ships respawn randomly on the map
- When all deposit modules are destroyed, the team can repair or level up the station anymore
- When the whole station is destroyed, the team members can't respawn anymore
- When the station and all team ships are destroyed, the team is game over!

2017-03-31

  • New Ship! The Barracuda, level 6. Prepare for a very special fighting style.
  • Added new languages: Arabic, Danish, improved Chinese
  • Ships texturing improvements
  • Improved double-lasers
  • Improved UI, scoreboard etc.
  • A secret tremendous upcoming feature is put to test

2017-03-07

  • Added Italian language
  • Reduced O-defender max shield capacity
  • Improved H-Mercury shield, mass, and fire regeneration
  • Gamepad control! (experimental): on Chrome, open chrome://flags and enable Gamepad API

2017-03-01

  • New lv6 ship, H-Mercury
  • Added Dutch language
  • Completed other translations
  • Switched lv6 Condor & A-speedster place
  • Increased Aetos generator regen speed
  • Increased Shadow X-2 generator regen speed
  • Decreased Pulse-Fighter agility

2017-02-17

  • New lv4 ship, Mercury
  • Added Indonesian language
  • Completed other translations
  • Decreased O-Defender agility
  • Decreased O-Defender fire speed
  • New ECP badges: Galactic Empire, Rebel Alliance, Soloist Defence Force

2017-02-13

  • Added Turkish language
  • Added Czech language
  • Added Slovak language
  • Raised asteroids average density and size
  • Fixed bug: some crystals could not be collected
  • Increased T-Warrior max generator reload speed
  • Increased Aetos fire power

2017-02-09

  • New delay of 5 seconds before you can respawn
  • You can now chat during the 5 seconds delay
  • Level 1 ship loses upgrades when killed
  • New particle effects on laser collisions
  • New shield visual fx
  • Big explosions shake camera
  • Added German localization
  • ECP badge customization
  • ECP ship material and lasers customization
  • ECP players start will fully upgraded level 1 ship (same benefit as sharing game through Facebook and Twitter buttons)
  • Increased X-Warrior damages on central lasers
  • Decreased X-Warrior damages on side lasers
  • Increased mass/shield of Shadow X-3
  • Decreased acceleration of Shadow X-3

2017-02-01

  • New level 7 Ship: Shadow X-3
  • Decreased Shadow X-2 fire power
  • Decreased shield capacity of lv7 ships
  • Added Japanese localization
  • New Australia zone to reduce ping for Australian and New Zealander players

2017-01-24

  • New level 5 Ship: Shadow X-2
  • Improved homepage and respawn page design
  • Prepared UI for new game modes
  • Shadow X-1 moved to level 3
  • Increased Shadow X-1 max agility
  • Decreased Shadow X-1 max generator refill
  • Decreased Y-Defender laser speed
  • Decreased Pioneer max speed
  • Decreased Bat-Defender mass
  • Decreased Advanced Fighter mass
  • Increased Odyssey and Aries cannon speed and range

2017-01-19

  • Added Spanish localization
  • Optimised lasers display
  • Heavy ships are now less affected by laser pushback
  • Crystals thrown farther away from big ships when hit

2017-01-17

  • Added new tier: level 7
  • Type [Z] ingame to take a screenshot
  • Increased shadow X-1 max agility
  • Fixed visual glitch for big lasers

2017-01-10

  • Added new lv4 ship: shadow X-1
  • fixed glitches that can be caused by ads
  • changelog now displayed in its own modal
  • Added Hungarian localization

2016-12-28

  • In survival mode, stellar radiation now starts harming shield regen rate. After 15 minutes, shield regen is completely down.

2016-12-23

  • completed Russian localization
  • fixed algorithm for finding best server to play in

2016-12-13

  • Balance changes
- Fly: reduced max agility
- Y-defender: reduced speed and agility, increased recoil
- X-warrior: increased max damage
- U-sniper: increased min agility
- A-speedster: increased acceleration
  • Improvements and fixes
- fixed respawn button display issue when killed
- Added talk vocabulary: No prob, Follow me, GG, Bye
- Fixed bug: laser sounds still playing when sound FX deactivated
- Use [C] once and talk button is no more mouse sensitive
- Ship upgrades now always pop up until you used manual toggle [U]

2016-12-07

  • Added ship upgrade buttons toggle with keyboard shortcut [U]

2016-12-06

  • fixed visual bug with crystals
  • talk keyboard shortcuts can now be used directly
  • couple server side fixes
  • Balance adjustments
- fly: reduced max damage
- side-fighter: reduced max generator reload speed
- y-defender: decreased ship agility, added recoil
- x-warrior: improved ship agility
- side-interceptor: reduced max generator reload speed, improved mass, reduced ship agility
- pioneer: increased min generator reload speed
- crusader: increased max generator reload speed, increased laser speed
- u-sniper: increased recoil, decreased max laser speed
- bat-defender: added laser convergence, improved laser speed and generator capacity
- advanced fighter: decreased max generator reload speed
- scorpion: decreased max generator reload speed, decreased ship agility, decreased max laser speed
- a-speedster: increased max generator reload speed, reduced ship size, decreased max laser damage and acceleration
- condor: reduced ship size
- o-defender: improved shot rate, improved generator capacity

2016-12-05

  • Added Polish localization
  • Added Russian localization

2016-12-02

  • Integrated chat system

2016-11-30

  • Raised the minimum density of asteroids
  • Destroyed asteroids now always deliver some amount of crystals
  • It is now possible to use mouse controls together with keyboard spacebar and up arrow

2016-11-29

  • your ship now gets 3 lives when levelling up
  • second pass on improving the balance between ships / levels

2016-11-28

  • fixed problem of hidden survivor
  • radar in survival mode now shows all targets
  • extra lives cannot be used in survival mode anymore. Dont die!

2016-11-25

  • balance: Lower level ships are now always faster than higher level ships (with speed maxed).