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This is a list of '''Changelogs''' for [[Starblast.io]], directly quoted from [http://starblast.io/changelog.txt Starblast.io Changelog]. |
This is a list of '''Changelogs''' for [[Starblast.io]], directly quoted from [http://starblast.io/changelog.txt Starblast.io Changelog]. |
||
+ | == Full Changelogs == |
||
⚫ | |||
+ | |||
⚫ | |||
U-Series major update by Finalizer: |
U-Series major update by Finalizer: |
||
− | Major Changes: |
+ | * Major Changes: |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | * U-Smasher Shield Regen |
||
− | * Shadow X-27 Laser Speed |
||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | + | - U-Smasher Shield Regen |
|
− | + | - Shadow X-27 Laser Speed |
|
+ | |||
⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | - U-Barricade Acceleration, Max Speed, Shield Regen |
||
+ | - U-Marksman Laser Speed, Energy Regen |
||
+ | |||
⚫ | |||
⚫ | |||
* New mod: Nautic Series by Goldman |
* New mod: Nautic Series by Goldman |
||
− | 2019-01-04 |
+ | === 2019-01-04 === |
+ | |||
* Week test: speed boost +20% in team, survival modes (and derived mods). |
* Week test: speed boost +20% in team, survival modes (and derived mods). |
||
− | 2019-01-03 |
+ | === 2019-01-03 === |
+ | |||
* Happy new year! |
* Happy new year! |
||
* Fixed Fullscreen mode on FireFox |
* Fixed Fullscreen mode on FireFox |
||
Line 35: | Line 43: | ||
* Modding space now features only one mod per day |
* Modding space now features only one mod per day |
||
− | 2018-12-06 |
+ | === 2018-12-06 === |
+ | |||
* Major update of Alien Intrusion mod |
* Major update of Alien Intrusion mod |
||
− | 2018-11-26 |
+ | === 2018-11-26 === |
+ | |||
* Week Test: removed aliens in team mode |
* Week Test: removed aliens in team mode |
||
(previous week test validated and retained) |
(previous week test validated and retained) |
||
− | 2018-11-15 |
+ | === 2018-11-15 === |
+ | |||
* Week Test: asteroids gem yield x1.5 in team mode |
* Week Test: asteroids gem yield x1.5 in team mode |
||
− | 2018-09-19 |
+ | === 2018-09-19 === |
+ | |||
* Adjusted mines arming delay to 2 seconds (normal) and 4 seconds (heavy) |
* Adjusted mines arming delay to 2 seconds (normal) and 4 seconds (heavy) |
||
* Mines packs prices cut by 50% |
* Mines packs prices cut by 50% |
||
* Station now self-destroys when both deposits and spawnings are all destroyed |
* Station now self-destroys when both deposits and spawnings are all destroyed |
||
− | 2018-09-18 |
+ | === 2018-09-18 === |
+ | |||
* Mines now have an arming delay (normal: 3 seconds, heavy: 5 seconds) |
* Mines now have an arming delay (normal: 3 seconds, heavy: 5 seconds) |
||
* Widened mines viewing range (prevents hitting unseen mines) |
* Widened mines viewing range (prevents hitting unseen mines) |
||
Line 60: | Line 73: | ||
* Team closing condition now factors player's skill in |
* Team closing condition now factors player's skill in |
||
− | 2018-09-12 |
+ | === 2018-09-12 === |
+ | |||
* Nerfed Lv4 aliens waves in team mode |
* Nerfed Lv4 aliens waves in team mode |
||
− | 2018-08-31 |
+ | === 2018-08-31 === |
+ | |||
* Fixed ship branching problem (impacting mods and U-Series) |
* Fixed ship branching problem (impacting mods and U-Series) |
||
* Reduced the number of aliens in team mode |
* Reduced the number of aliens in team mode |
||
− | 2018-08-29 |
+ | === 2018-08-29 === |
+ | |||
* Team mode changes: |
* Team mode changes: |
||
- tier 1 ship now has limited lives (4) |
- tier 1 ship now has limited lives (4) |
||
Line 73: | Line 89: | ||
- Alien waves will attack the leading team periodically |
- Alien waves will attack the leading team periodically |
||
− | 2018-07-11 |
+ | === 2018-07-11 === |
+ | |||
* New ECP badge: Medic (designed by Ancient Sky) |
* New ECP badge: Medic (designed by Ancient Sky) |
||
* Updated boucing lasers mechanics (wider range, bounce speed decreases) |
* Updated boucing lasers mechanics (wider range, bounce speed decreases) |
||
Line 84: | Line 101: | ||
- read and set ship healing status |
- read and set ship healing status |
||
− | 2018-07-10 |
+ | === 2018-07-10 === |
+ | |||
* Week Test: Bouncing lasers (survival mode) |
* Week Test: Bouncing lasers (survival mode) |
||
− | 2018-06-25 |
+ | === 2018-06-25 === |
+ | |||
* Modding Alpha 5 |
* Modding Alpha 5 |
||
- insert custom 3D objects in your scenery |
- insert custom 3D objects in your scenery |
||
* Vanguard: fixed lasers spawning position |
* Vanguard: fixed lasers spawning position |
||
− | 2018-06-19 |
+ | === 2018-06-19 === |
+ | |||
* Modding Alpha 3 |
* Modding Alpha 3 |
||
- Create custom maps of asteroids: use this to create mazes, racing paths, any pattern of fixed asteroids in fact... |
- Create custom maps of asteroids: use this to create mazes, racing paths, any pattern of fixed asteroids in fact... |
||
Line 101: | Line 121: | ||
- change selected ship type anytime |
- change selected ship type anytime |
||
− | 2018-06-07 |
+ | === 2018-06-07 === |
+ | |||
* Balance update: |
* Balance update: |
||
- Shadow X-1: widened viewing field |
- Shadow X-1: widened viewing field |
||
Line 109: | Line 130: | ||
- Mercury: now smaller, acceleration +10, speed +5 |
- Mercury: now smaller, acceleration +10, speed +5 |
||
− | 2018-06-05 |
+ | === 2018-06-05 === |
+ | |||
* Modding Alpha 2 |
* Modding Alpha 2 |
||
− | 2018-05-31 |
+ | === 2018-05-31 === |
+ | |||
* Battle Royale now includes a warm-up time |
* Battle Royale now includes a warm-up time |
||
− | 2018-05-24 |
+ | === 2018-05-24 === |
+ | |||
* Modding system Alpha 1 |
* Modding system Alpha 1 |
||
− | 2018-05-14 |
+ | === 2018-05-14 === |
+ | |||
* Week test: overhauled ship tree! |
* Week test: overhauled ship tree! |
||
* Vanguard acceleration buff |
* Vanguard acceleration buff |
||
* Shadow X-1: agility buff |
* Shadow X-1: agility buff |
||
− | 2018-05-09 |
+ | === 2018-05-09 === |
+ | |||
* Starblast application now available for iPhone and iPad! |
* Starblast application now available for iPhone and iPad! |
||
* New "Training" tutorial mode. Available in English only for now. Switch to English language if you would like to try it. |
* New "Training" tutorial mode. Available in English only for now. Switch to English language if you would like to try it. |
||
− | 2018-05-05 |
+ | === 2018-05-05 === |
+ | |||
* Fixed audio not starting on Chrome 66 |
* Fixed audio not starting on Chrome 66 |
||
− | 2018-05-04 |
+ | === 2018-05-04 === |
+ | |||
* We kept the kill reward system (last week test) but nerfed it quite a lot. T1 and T2 ships now give no gems. Higher tier ships give less gems. |
* We kept the kill reward system (last week test) but nerfed it quite a lot. T1 and T2 ships now give no gems. Higher tier ships give less gems. |
||
* Secondaries cooldown is now global to a weapon type ; thus you cannot fire 2 missiles simultaneously even when you have two packs of missiles. |
* Secondaries cooldown is now global to a weapon type ; thus you cannot fire 2 missiles simultaneously even when you have two packs of missiles. |
||
− | 2018-04-26 |
+ | === 2018-04-26 === |
+ | |||
* Week Test: Kill reward! Killing a ship is now rewarded with a certain amount of gems depending on the level and upgrades of the killed ship (survival and team) |
* Week Test: Kill reward! Killing a ship is now rewarded with a certain amount of gems depending on the level and upgrades of the killed ship (survival and team) |
||
* Battle Royale change: When you collect Power cells and Shield cells, they now take a slot in your inventory until you actually use them (in 2 shots of 100 points) |
* Battle Royale change: When you collect Power cells and Shield cells, they now take a slot in your inventory until you actually use them (in 2 shots of 100 points) |
||
Line 140: | Line 169: | ||
* Kill attribution improved, to avoid kill stealing with a single low damage shot or collision. The ship dealing the most damage in the last moments gets the kill. |
* Kill attribution improved, to avoid kill stealing with a single low damage shot or collision. The ship dealing the most damage in the last moments gets the kill. |
||
− | 2018-04-24 |
+ | === 2018-04-24 === |
+ | |||
* Team mode: You can enter the depot in all cases. Previous restrictions on crystals or credits was perceived as a bug and wasn't useful |
* Team mode: You can enter the depot in all cases. Previous restrictions on crystals or credits was perceived as a bug and wasn't useful |
||
* Survival mode: you can open the weapon store in all cases. Previous restrictions (especially max shield) was often perceived as a bug. |
* Survival mode: you can open the weapon store in all cases. Previous restrictions (especially max shield) was often perceived as a bug. |
||
− | 2018-04-23 |
+ | === 2018-04-23 === |
+ | |||
* Mobile app: fixed game freezing after entering survival time |
* Mobile app: fixed game freezing after entering survival time |
||
* Mobile app: fixed radar plots colors in team mode |
* Mobile app: fixed radar plots colors in team mode |
||
− | 2018-04-17 |
+ | === 2018-04-17 === |
+ | |||
* Android app is now officially released! We will keep improving it, feedback appreciated :) |
* Android app is now officially released! We will keep improving it, feedback appreciated :) |
||
* Week Test: Survival maps are much larger and accept 50 players. The radar shows only 1/16th of the map. |
* Week Test: Survival maps are much larger and accept 50 players. The radar shows only 1/16th of the map. |
||
− | 2018-03-28 |
+ | === 2018-03-28 === |
+ | |||
* Week test: In survival mode, broken asteroids can release attack pods which can be collected. |
* Week test: In survival mode, broken asteroids can release attack pods which can be collected. |
||
* Fixed skull icon not showing on mobile |
* Fixed skull icon not showing on mobile |
||
− | 2018-03-26 |
+ | === 2018-03-26 === |
+ | |||
* Renewed icons in anticipation of the mobile app (to be continued) |
* Renewed icons in anticipation of the mobile app (to be continued) |
||
* Improved ship model quads rendering |
* Improved ship model quads rendering |
||
− | 2018-03-20 |
+ | === 2018-03-20 === |
+ | |||
* Improved explosion effect and reduced load on GPU |
* Improved explosion effect and reduced load on GPU |
||
* Fixed stations disappearing from radar when radar plots count exceeds 100 |
* Fixed stations disappearing from radar when radar plots count exceeds 100 |
||
Line 166: | Line 201: | ||
* Started introducing our new set of refined icons (by Tournebulle) :) |
* Started introducing our new set of refined icons (by Tournebulle) :) |
||
− | 2018-03-13 |
+ | === 2018-03-13 === |
+ | |||
* New ship: The Vanguard |
* New ship: The Vanguard |
||
− | 2018-03-01 |
+ | === 2018-03-01 === |
+ | |||
* New custom game options: ship shield regen and power regen factors |
* New custom game options: ship shield regen and power regen factors |
||
* Weapons balance changes: |
* Weapons balance changes: |
||
Line 183: | Line 220: | ||
* Healing features now activated in team mode (with healing efficiency lowered to 100% from previous 125%) |
* Healing features now activated in team mode (with healing efficiency lowered to 100% from previous 125%) |
||
− | 2018-02-16 |
+ | === 2018-02-16 === |
+ | |||
* Healing in custom team games ; switch ship lasers operation from offensive to healing (in weapon store) |
* Healing in custom team games ; switch ship lasers operation from offensive to healing (in weapon store) |
||
* New custom games parameter: station shield regeneration |
* New custom games parameter: station shield regeneration |
||
Line 190: | Line 228: | ||
* Fixed bug: Battle Royale custom games were removed by mistake |
* Fixed bug: Battle Royale custom games were removed by mistake |
||
− | 2018-02-14 |
+ | === 2018-02-14 === |
+ | |||
* weakened Barracuda when used against teammates (anti Barracuda-trolling) |
* weakened Barracuda when used against teammates (anti Barracuda-trolling) |
||
* Fixed survival mode text cutting |
* Fixed survival mode text cutting |
||
− | 2018-02-05 |
+ | === 2018-02-05 === |
+ | |||
* Fixed FPS drop in Linux app (was due to screenshot feature, now deactivated by default) |
* Fixed FPS drop in Linux app (was due to screenshot feature, now deactivated by default) |
||
* Fixed several potential game hacks |
* Fixed several potential game hacks |
||
Line 200: | Line 240: | ||
* Optimized Crystal models generation (less stress on low-end setups) |
* Optimized Crystal models generation (less stress on low-end setups) |
||
− | 2018-01-31 |
+ | === 2018-01-31 === |
+ | |||
* Gem stealing countermeasure: removed from survival mode, restricted conditions (ownership delay) |
* Gem stealing countermeasure: removed from survival mode, restricted conditions (ownership delay) |
||
* Improved survival game closing condition to ensure newcomers join fresher games. |
* Improved survival game closing condition to ensure newcomers join fresher games. |
||
− | 2018-01-24 |
+ | === 2018-01-24 === |
+ | |||
* Gem stealing countermeasure side-effect bugs fixed |
* Gem stealing countermeasure side-effect bugs fixed |
||
− | 2018-01-23 |
+ | === 2018-01-23 === |
+ | |||
* Gem stealing countermeasure |
* Gem stealing countermeasure |
||
− | 2018-01-22 |
+ | === 2018-01-22 === |
+ | |||
* Fixed frozen ship when killed while donating gems (survival) |
* Fixed frozen ship when killed while donating gems (survival) |
||
* Being damaged while donating gems now automatically closes the weapons store |
* Being damaged while donating gems now automatically closes the weapons store |
||
* Nerfed defense pods (shield capacity reduced from 200 to 150) |
* Nerfed defense pods (shield capacity reduced from 200 to 150) |
||
− | 2018-01-19 |
+ | === 2018-01-19 === |
+ | |||
* Added blank ECP badge |
* Added blank ECP badge |
||
* Week-end sale: -50% on rockets and missiles! |
* Week-end sale: -50% on rockets and missiles! |
||
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* Battle Royale: adjusted occurrence of weapons |
* Battle Royale: adjusted occurrence of weapons |
||
− | 2018-01-11 |
+ | === 2018-01-11 === |
+ | |||
* Fixed display bug in app after closing settings window |
* Fixed display bug in app after closing settings window |
||
* Fixed check boxes not always reloading last setting in custom games creator |
* Fixed check boxes not always reloading last setting in custom games creator |
||
Line 228: | Line 274: | ||
* Fixed bug with custom game creation button |
* Fixed bug with custom game creation button |
||
− | 2017-12-20 |
+ | === 2017-12-20 === |
+ | |||
* Added parameter Station crystal capacity multiplier for custom games |
* Added parameter Station crystal capacity multiplier for custom games |
||
* Added parameter Station repair threshold for custom games |
* Added parameter Station repair threshold for custom games |
||
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* Prepared for future deprecated features in Web Audio API |
* Prepared for future deprecated features in Web Audio API |
||
− | 2017-11-28 |
+ | === 2017-11-28 === |
+ | |||
* Improved invasion mode rankings (now shows number of victories) |
* Improved invasion mode rankings (now shows number of victories) |
||
* Standalone application update |
* Standalone application update |
||
+ | |||
- Support for Windows 32bits |
- Support for Windows 32bits |
||
+ | |||
- Windowed / Fullscreen toggle (Alt+Enter) |
- Windowed / Fullscreen toggle (Alt+Enter) |
||
− | 2017-11-27 |
+ | === 2017-11-27 === |
+ | |||
* Battle Royale custom games |
* Battle Royale custom games |
||
− | 2017-11-21 |
+ | === 2017-11-21 === |
+ | |||
* New: invasion mode leaderboard! |
* New: invasion mode leaderboard! |
||
* Repulsive field improved (survival mode) |
* Repulsive field improved (survival mode) |
||
* changed condition for closing team mode games (time>15 min) |
* changed condition for closing team mode games (time>15 min) |
||
− | 2017-11-20 |
+ | === 2017-11-20 === |
+ | |||
* Increased radar range in invasion mode. |
* Increased radar range in invasion mode. |
||
− | 2017-11-16 |
+ | === 2017-11-16 === |
+ | |||
* Fixed problem with explosion sounds |
* Fixed problem with explosion sounds |
||
* Fixed bug with music volume in invasion mode |
* Fixed bug with music volume in invasion mode |
||
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* Added volume sliders for music and sound fx in game settings |
* Added volume sliders for music and sound fx in game settings |
||
− | 2017-11-14 |
+ | === 2017-11-14 === |
+ | |||
* Invasion mode balance improvements |
* Invasion mode balance improvements |
||
* Improved radar in invasion mode |
* Improved radar in invasion mode |
||
* Fixed friendly collisions (all team modes) |
* Fixed friendly collisions (all team modes) |
||
− | 2017-11-10 |
+ | === 2017-11-10 === |
+ | |||
* Invasion mode balance update |
* Invasion mode balance update |
||
− | 2017-11-08 |
+ | === 2017-11-08 === |
+ | |||
* New mode: Invasion (ECP/Steam/itch.io exclusive) |
* New mode: Invasion (ECP/Steam/itch.io exclusive) |
||
* Standalone game application available on Steam and itch.io |
* Standalone game application available on Steam and itch.io |
||
− | 2017-10-26 |
+ | === 2017-10-26 === |
+ | |||
* We are now using secure websockets (WSS). If the game does not start, refresh the page / clear cache |
* We are now using secure websockets (WSS). If the game does not start, refresh the page / clear cache |
||
* And there we are, the game page is now fully HTTPS |
* And there we are, the game page is now fully HTTPS |
||
− | 2017-10-24 |
+ | === 2017-10-24 === |
+ | |||
* Fixed problems with camera shake effect |
* Fixed problems with camera shake effect |
||
* added health bar for pods |
* added health bar for pods |
||
− | 2017-10-21 |
+ | === 2017-10-21 === |
+ | |||
* Removed hack allowing to transfer gems to credits outside dock / outside weapons store |
* Removed hack allowing to transfer gems to credits outside dock / outside weapons store |
||
* fixed problems with the Cursor |
* fixed problems with the Cursor |
||
Line 292: | Line 352: | ||
* now allowing to shoot secondary weapons on touchscreens / mobiles |
* now allowing to shoot secondary weapons on touchscreens / mobiles |
||
− | 2017-10-20 |
+ | === 2017-10-20 === |
+ | |||
* New Secondary Weapons system: 3 kind of Pods, Rockets, Missiles, Mines |
* New Secondary Weapons system: 3 kind of Pods, Rockets, Missiles, Mines |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
+ | |||
* Team mode: increased station upgrade cost |
* Team mode: increased station upgrade cost |
||
* Pro Deathmatch points revision |
* Pro Deathmatch points revision |
||
Line 306: | Line 369: | ||
- Aries: buffed generator capacity and ship rotation |
- Aries: buffed generator capacity and ship rotation |
||
− | 2017-09-18 |
+ | === 2017-09-18 === |
+ | |||
* Laser pods tweaks: |
* Laser pods tweaks: |
||
- Laser pods are 3x rarer in survival mode |
- Laser pods are 3x rarer in survival mode |
||
Line 314: | Line 378: | ||
* In Team mode, T7 ships cannot buy lives |
* In Team mode, T7 ships cannot buy lives |
||
− | 2017-09-14 |
+ | === 2017-09-14 === |
+ | |||
* Laser pods! |
* Laser pods! |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
+ | |||
* Fixed repulsive gravitational field origin on tiny maps |
* Fixed repulsive gravitational field origin on tiny maps |
||
* Strengthened and broadened repulsive gravitational field (making the final area smaller) |
* Strengthened and broadened repulsive gravitational field (making the final area smaller) |
||
Line 330: | Line 397: | ||
* cooling time is now taken into account for pulse reload cue (fixes Aries) |
* cooling time is now taken into account for pulse reload cue (fixes Aries) |
||
− | 2017-09-05 |
+ | === 2017-09-05 === |
+ | |||
* Changed survival mode: when survival mode starts, main star generates a repulsion gravity field, which causes the play area to shrink. |
* Changed survival mode: when survival mode starts, main star generates a repulsion gravity field, which causes the play area to shrink. |
||
* Reduced teammate collision damage |
* Reduced teammate collision damage |
||
Line 336: | Line 404: | ||
* Enhanced and optimized deep space textures |
* Enhanced and optimized deep space textures |
||
− | 2017-08-11 |
+ | === 2017-08-11 === |
+ | |||
* New T-5 Ship: The FuryStar (initial idea of Starblast-Gpolic) |
* New T-5 Ship: The FuryStar (initial idea of Starblast-Gpolic) |
||
* New random names from Babylon 5 for anonymous users |
* New random names from Babylon 5 for anonymous users |
||
Line 343: | Line 412: | ||
* updated translations (thanks to all contributors) |
* updated translations (thanks to all contributors) |
||
− | 2017-08-04 |
+ | === 2017-08-04 === |
+ | |||
* New T-7 Ship: The Bastion (initial design by mrkleinem) |
* New T-7 Ship: The Bastion (initial design by mrkleinem) |
||
* 5 seconds invulnerability after exiting gem depot |
* 5 seconds invulnerability after exiting gem depot |
||
Line 349: | Line 419: | ||
* improved explosion particles pre-emption |
* improved explosion particles pre-emption |
||
− | 2017-07-27 |
+ | === 2017-07-27 === |
+ | |||
* Raised teams size from 15 to 20 |
* Raised teams size from 15 to 20 |
||
− | 2017-07-26 |
+ | === 2017-07-26 === |
+ | |||
* Added new language: Farsi |
* Added new language: Farsi |
||
* Team game are now closed for joining when all teams have reached level 4 |
* Team game are now closed for joining when all teams have reached level 4 |
||
* It is now always possible to join a team, you should never see all teams locked |
* It is now always possible to join a team, you should never see all teams locked |
||
− | 2017-07-24 |
+ | === 2017-07-24 === |
+ | |||
* Pro Deathmatch points decay |
* Pro Deathmatch points decay |
||
* RCS now active in all modes |
* RCS now active in all modes |
||
* New option to disable button clicks |
* New option to disable button clicks |
||
− | 2017-07-17 |
+ | === 2017-07-17 === |
+ | |||
* Fixed scoring conditions when players abandon round in Pro Deathmatch |
* Fixed scoring conditions when players abandon round in Pro Deathmatch |
||
− | 2017-07-06 |
+ | === 2017-07-06 === |
+ | |||
* You can now resume a team game with the same ship after disconnecting from the game (in preparation for upcoming Battle for Alpha Centauri) |
* You can now resume a team game with the same ship after disconnecting from the game (in preparation for upcoming Battle for Alpha Centauri) |
||
* New language: Korean |
* New language: Korean |
||
− | 2017-06-23 |
+ | === 2017-06-23 === |
+ | |||
* Added language: Hebrew |
* Added language: Hebrew |
||
* Added High Contrast option for color blind people |
* Added High Contrast option for color blind people |
||
− | 2017-06-21 |
+ | === 2017-06-21 === |
+ | |||
* Added language: Thai |
* Added language: Thai |
||
− | 2017-06-16 |
+ | === 2017-06-16 === |
+ | |||
* Pro Deathmatch games are now played by anyone. Only ECP players will be ranked. |
* Pro Deathmatch games are now played by anyone. Only ECP players will be ranked. |
||
− | 2017-06-15 |
+ | === 2017-06-15 === |
+ | |||
* Pro Deathmatch Championship is live! |
* Pro Deathmatch Championship is live! |
||
− | 2017-06-09 |
+ | === 2017-06-09 === |
+ | |||
* Making room for some new stuff |
* Making room for some new stuff |
||
* Removed Barracuda-only rounds |
* Removed Barracuda-only rounds |
||
Line 391: | Line 471: | ||
* added new language Azeri |
* added new language Azeri |
||
− | 2017-05-31 |
+ | === 2017-05-31 === |
+ | |||
* Deathmatch fixes: |
* Deathmatch fixes: |
||
- replace target when target disconnects |
- replace target when target disconnects |
||
Line 411: | Line 492: | ||
- Aries: laser rate buff |
- Aries: laser rate buff |
||
− | 2017-05-30 |
+ | === 2017-05-30 === |
+ | |||
* Deathmatch reloaded (anti-teaming): |
* Deathmatch reloaded (anti-teaming): |
||
- each player has a (randomly) assigned target |
- each player has a (randomly) assigned target |
||
Line 418: | Line 500: | ||
- score 15 points to win the round |
- score 15 points to win the round |
||
− | 2017-05-24 |
+ | === 2017-05-24 === |
+ | |||
* Deathmatch anonymized to prevent teaming |
* Deathmatch anonymized to prevent teaming |
||
* Fixed error trace when unloading crystals |
* Fixed error trace when unloading crystals |
||
− | 2017-05-23 |
+ | === 2017-05-23 === |
+ | |||
* New Mode: Deathmatch |
* New Mode: Deathmatch |
||
- Rounds start with a choice of 2 maxed ships of same level |
- Rounds start with a choice of 2 maxed ships of same level |
||
Line 433: | Line 517: | ||
* Bug fixes |
* Bug fixes |
||
− | 2017-05-19 |
+ | === 2017-05-19 === |
+ | |||
* Anti team-trolling reworked: any ship takes damage when purposely hitting team mate |
* Anti team-trolling reworked: any ship takes damage when purposely hitting team mate |
||
− | 2017-05-18 |
+ | === 2017-05-18 === |
+ | |||
* Barracuda takes damage when hitting team mates |
* Barracuda takes damage when hitting team mates |
||
* Team mode endmatch: ships self destroy when their station is fully destroyed |
* Team mode endmatch: ships self destroy when their station is fully destroyed |
||
* Custom Games: New asteroids map chooser and preview! |
* Custom Games: New asteroids map chooser and preview! |
||
− | 2017-05-16 |
+ | === 2017-05-16 === |
+ | |||
* Fixed crystals going through the screen at speed of light |
* Fixed crystals going through the screen at speed of light |
||
* Fixed ghost ships flashes |
* Fixed ghost ships flashes |
||
Line 449: | Line 536: | ||
* Translations update |
* Translations update |
||
− | 2017-05-12 |
+ | === 2017-05-12 === |
+ | |||
* Added Twitch badge |
* Added Twitch badge |
||
− | 2017-05-11 |
+ | === 2017-05-11 === |
+ | |||
* Improved UI textures sharpness |
* Improved UI textures sharpness |
||
− | 2017-05-09 |
+ | === 2017-05-09 === |
+ | |||
* Fixed Barracuda double-dash |
* Fixed Barracuda double-dash |
||
* Barracuda: damage upgrades dash speed burst ; bullet speed upgrades dash cruise speed |
* Barracuda: damage upgrades dash speed burst ; bullet speed upgrades dash cruise speed |
||
Line 471: | Line 561: | ||
- Odyssey/Aries/Shadow X-3 have been slightly buffed in speed and agility |
- Odyssey/Aries/Shadow X-3 have been slightly buffed in speed and agility |
||
− | 2017-05-04 |
+ | === 2017-05-04 === |
+ | |||
* Barracuda V2! Fully reworked with dash speed |
* Barracuda V2! Fully reworked with dash speed |
||
* Damage rules changed to avoid Barracuda trolling in team mode |
* Damage rules changed to avoid Barracuda trolling in team mode |
||
− | 2017-05-02 |
+ | === 2017-05-02 === |
+ | |||
* improved radar readability |
* improved radar readability |
||
* new Custom Game experimental features: RCS (Flight assist) toggle , Friction parameter |
* new Custom Game experimental features: RCS (Flight assist) toggle , Friction parameter |
||
− | 2017-04-28 |
+ | === 2017-04-28 === |
+ | |||
* Improved team joining condition. If one team dominates, you can join either of the 2 other teams. |
* Improved team joining condition. If one team dominates, you can join either of the 2 other teams. |
||
− | 2017-04-27 |
+ | === 2017-04-27 === |
+ | |||
* Added information message about players contributing gems to their team |
* Added information message about players contributing gems to their team |
||
* Added health bar to station modules when attacked |
* Added health bar to station modules when attacked |
||
Line 488: | Line 582: | ||
* Fixed: Spec upgrades interfered with fire rate, allowing shooting faster |
* Fixed: Spec upgrades interfered with fire rate, allowing shooting faster |
||
− | 2017-04-26 |
+ | === 2017-04-26 === |
+ | |||
* 10 seconds invulnerability on respawn (team mode) |
* 10 seconds invulnerability on respawn (team mode) |
||
* auto-switch to fullscreen now strictly on mobile |
* auto-switch to fullscreen now strictly on mobile |
||
Line 496: | Line 591: | ||
* secret future new features put to test :) |
* secret future new features put to test :) |
||
− | 2017-04-24 |
+ | === 2017-04-24 === |
+ | |||
* Fixed bug: losing multiple lives when killed once |
* Fixed bug: losing multiple lives when killed once |
||
* New rule: in team mode, ship tier 7 unlocks only when station crystal tank is full |
* New rule: in team mode, ship tier 7 unlocks only when station crystal tank is full |
||
Line 503: | Line 599: | ||
* Keyboard shortcuts are now displayed on tablets and touchscreens |
* Keyboard shortcuts are now displayed on tablets and touchscreens |
||
− | 2017-04-22 |
+ | === 2017-04-22 === |
+ | |||
* Fixed asteroid strength parameter rounding in custom games |
* Fixed asteroid strength parameter rounding in custom games |
||
− | 2017-04-21 |
+ | === 2017-04-21 === |
+ | |||
* Fixed ship-station collisions and friend ships collisions |
* Fixed ship-station collisions and friend ships collisions |
||
* ECP Custom Game Creator (beta) |
* ECP Custom Game Creator (beta) |
||
− | 2017-04-20 |
+ | === 2017-04-20 === |
+ | |||
* fixed bug with ad blockers |
* fixed bug with ad blockers |
||
* added new ECP badges |
* added new ECP badges |
||
Line 522: | Line 621: | ||
* prepared an awesome new feature for ECP users |
* prepared an awesome new feature for ECP users |
||
− | 2017-04-19 |
+ | === 2017-04-19 === |
+ | |||
* improved server finder strategy (again) |
* improved server finder strategy (again) |
||
* added Swedish language |
* added Swedish language |
||
Line 528: | Line 628: | ||
* optimized loading time |
* optimized loading time |
||
− | 2017-04-18 |
+ | === 2017-04-18 === |
+ | |||
− | Team mode improvements |
+ | * Team mode improvements |
⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
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⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
* Balance changes: reduced stations shield again, crystal drop rate x1.5 in team mode |
* Balance changes: reduced stations shield again, crystal drop rate x1.5 in team mode |
||
* improved server finder conditions |
* improved server finder conditions |
||
− | 2017-04-15 |
+ | === 2017-04-15 === |
+ | |||
* Balance changes: reduced stations shield and crystal tank capacity |
* Balance changes: reduced stations shield and crystal tank capacity |
||
− | 2017-04-14 |
+ | === 2017-04-14 === |
+ | |||
* Identified and fixed 3 server crash cases |
* Identified and fixed 3 server crash cases |
||
− | 2017-04-14 |
+ | === 2017-04-14 === |
+ | |||
* New game mode: the team mode! |
* New game mode: the team mode! |
||
- You start every game by choosing a team |
- You start every game by choosing a team |
||
Line 570: | Line 676: | ||
- When the station and all team ships are destroyed, the team is game over! |
- When the station and all team ships are destroyed, the team is game over! |
||
− | 2017-03-31 |
+ | === 2017-03-31 === |
+ | |||
* New Ship! The Barracuda, level 6. Prepare for a very special fighting style. |
* New Ship! The Barracuda, level 6. Prepare for a very special fighting style. |
||
* Added new languages: Arabic, Danish, improved Chinese |
* Added new languages: Arabic, Danish, improved Chinese |
||
Line 578: | Line 685: | ||
* A secret tremendous upcoming feature is put to test |
* A secret tremendous upcoming feature is put to test |
||
− | 2017-03-07 |
+ | === 2017-03-07 === |
+ | |||
* Added Italian language |
* Added Italian language |
||
* Reduced O-defender max shield capacity |
* Reduced O-defender max shield capacity |
||
Line 584: | Line 692: | ||
* Gamepad control! (experimental): on Chrome, open chrome://flags and enable Gamepad API |
* Gamepad control! (experimental): on Chrome, open chrome://flags and enable Gamepad API |
||
− | 2017-03-01 |
+ | === 2017-03-01 === |
+ | |||
* New lv6 ship, H-Mercury |
* New lv6 ship, H-Mercury |
||
* Added Dutch language |
* Added Dutch language |
||
Line 593: | Line 702: | ||
* Decreased Pulse-Fighter agility |
* Decreased Pulse-Fighter agility |
||
− | 2017-02-17 |
+ | === 2017-02-17 === |
+ | |||
* New lv4 ship, Mercury |
* New lv4 ship, Mercury |
||
* Added Indonesian language |
* Added Indonesian language |
||
Line 601: | Line 711: | ||
* New ECP badges: Galactic Empire, Rebel Alliance, Soloist Defence Force |
* New ECP badges: Galactic Empire, Rebel Alliance, Soloist Defence Force |
||
− | 2017-02-13 |
+ | === 2017-02-13 === |
+ | |||
* Added Turkish language |
* Added Turkish language |
||
* Added Czech language |
* Added Czech language |
||
Line 610: | Line 721: | ||
* Increased Aetos fire power |
* Increased Aetos fire power |
||
− | 2017-02-09 |
+ | === 2017-02-09 === |
+ | |||
* New delay of 5 seconds before you can respawn |
* New delay of 5 seconds before you can respawn |
||
* You can now chat during the 5 seconds delay |
* You can now chat during the 5 seconds delay |
||
Line 626: | Line 738: | ||
* Decreased acceleration of Shadow X-3 |
* Decreased acceleration of Shadow X-3 |
||
− | 2017-02-01 |
+ | === 2017-02-01 === |
+ | |||
* New level 7 Ship: Shadow X-3 |
* New level 7 Ship: Shadow X-3 |
||
* Decreased Shadow X-2 fire power |
* Decreased Shadow X-2 fire power |
||
Line 633: | Line 746: | ||
* New Australia zone to reduce ping for Australian and New Zealander players |
* New Australia zone to reduce ping for Australian and New Zealander players |
||
− | 2017-01-24 |
+ | === 2017-01-24 === |
+ | |||
* New level 5 Ship: Shadow X-2 |
* New level 5 Ship: Shadow X-2 |
||
* Improved homepage and respawn page design |
* Improved homepage and respawn page design |
||
Line 646: | Line 760: | ||
* Increased Odyssey and Aries cannon speed and range |
* Increased Odyssey and Aries cannon speed and range |
||
− | 2017-01-19 |
+ | === 2017-01-19 === |
+ | |||
* Added Spanish localization |
* Added Spanish localization |
||
* Optimised lasers display |
* Optimised lasers display |
||
Line 652: | Line 767: | ||
* Crystals thrown farther away from big ships when hit |
* Crystals thrown farther away from big ships when hit |
||
− | 2017-01-17 |
+ | === 2017-01-17 === |
+ | |||
* Added new tier: level 7 |
* Added new tier: level 7 |
||
* Type [Z] ingame to take a screenshot |
* Type [Z] ingame to take a screenshot |
||
Line 658: | Line 774: | ||
* Fixed visual glitch for big lasers |
* Fixed visual glitch for big lasers |
||
− | 2017-01-10 |
+ | === 2017-01-10 === |
+ | |||
* Added new lv4 ship: shadow X-1 |
* Added new lv4 ship: shadow X-1 |
||
* fixed glitches that can be caused by ads |
* fixed glitches that can be caused by ads |
||
Line 664: | Line 781: | ||
* Added Hungarian localization |
* Added Hungarian localization |
||
− | 2016-12-28 |
+ | === 2016-12-28 === |
+ | |||
* In survival mode, stellar radiation now starts harming shield regen rate. After 15 minutes, shield regen is completely down. |
* In survival mode, stellar radiation now starts harming shield regen rate. After 15 minutes, shield regen is completely down. |
||
− | 2016-12-23 |
+ | === 2016-12-23 === |
+ | |||
* completed Russian localization |
* completed Russian localization |
||
* fixed algorithm for finding best server to play in |
* fixed algorithm for finding best server to play in |
||
− | 2016-12-13 |
+ | === 2016-12-13 === |
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+ | |||
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+ | |||
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+ | |||
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⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
* Added ship upgrade buttons toggle with keyboard shortcut [U] |
* Added ship upgrade buttons toggle with keyboard shortcut [U] |
||
− | 2016-12-06 |
+ | === 2016-12-06 === |
+ | |||
* fixed visual bug with crystals |
* fixed visual bug with crystals |
||
* talk keyboard shortcuts can now be used directly |
* talk keyboard shortcuts can now be used directly |
||
* couple server side fixes |
* couple server side fixes |
||
− | Balance adjustments |
+ | * Balance adjustments |
+ | |||
− | * fly: reduced max damage |
||
− | + | - fly: reduced max damage |
|
⚫ | |||
− | * y-defender: decreased ship agility, added recoil |
||
− | + | - y-defender: decreased ship agility, added recoil |
|
− | + | - x-warrior: improved ship agility |
|
− | + | - side-interceptor: reduced max generator reload speed, improved mass, reduced ship agility |
|
− | + | - pioneer: increased min generator reload speed |
|
− | + | - crusader: increased max generator reload speed, increased laser speed |
|
− | + | - u-sniper: increased recoil, decreased max laser speed |
|
⚫ | |||
⚫ | |||
− | + | - advanced fighter: decreased max generator reload speed |
|
− | + | - scorpion: decreased max generator reload speed, decreased ship agility, decreased max laser speed |
|
+ | - a-speedster: increased max generator reload speed, reduced ship size, decreased max laser damage and acceleration |
||
− | + | - condor: reduced ship size |
|
⚫ | |||
+ | - o-defender: improved shot rate, improved generator capacity |
||
+ | |||
⚫ | |||
⚫ | |||
* Added Polish localization |
* Added Polish localization |
||
* Added Russian localization |
* Added Russian localization |
||
− | 2016-12-02 |
+ | === 2016-12-02 === |
+ | |||
* Integrated chat system |
* Integrated chat system |
||
− | 2016-11-30 |
+ | === 2016-11-30 === |
+ | |||
* Raised the minimum density of asteroids |
* Raised the minimum density of asteroids |
||
* Destroyed asteroids now always deliver some amount of crystals |
* Destroyed asteroids now always deliver some amount of crystals |
||
* It is now possible to use mouse controls together with keyboard spacebar and up arrow |
* It is now possible to use mouse controls together with keyboard spacebar and up arrow |
||
− | 2016-11-29 |
+ | === 2016-11-29 === |
+ | |||
* your ship now gets 3 lives when levelling up |
* your ship now gets 3 lives when levelling up |
||
* second pass on improving the balance between ships / levels |
* second pass on improving the balance between ships / levels |
||
− | 2016-11-28 |
+ | === 2016-11-28 === |
+ | |||
* fixed problem of hidden survivor |
* fixed problem of hidden survivor |
||
* radar in survival mode now shows all targets |
* radar in survival mode now shows all targets |
||
* extra lives cannot be used in survival mode anymore. Dont die! |
* extra lives cannot be used in survival mode anymore. Dont die! |
||
− | 2016-11-25 |
+ | === 2016-11-25 === |
+ | |||
* balance: Lower level ships are now always faster than higher level ships (with speed maxed). |
* balance: Lower level ships are now always faster than higher level ships (with speed maxed). |
||
Revision as of 15:58, 26 March 2019
This is a list of Changelogs for Starblast.io, directly quoted from Starblast.io Changelog.
Full Changelogs
2019-03-12
U-Series major update by Finalizer:
- Major Changes:
- Firing pattern of the U-Monitor has been reworked such that the right side of the ship has 9 cannons on the right side of the ship instead of 5 on either side. Ship has become slightly more OP depending on how well commanders use it, but in the right hands, it can be a formidable ship. - Maps are now selectively generated from a list of hand-picked dense maps, with a small number of sparse maps, just to mix up gameplay. - Maps are now set to size 90 instead of size 80. - The U-Smasher and U-Afterburn now have inverse propulsion laser damage (more weapon damage = faster ship).
- BUFFS:
- U-Pulsar Laser Speed - Trailblazer Energy Regen and Agility - U-Smasher Shield Regen - Shadow X-27 Laser Speed
- NERFS:
- U-Cruiser Acceleration - Trailblazer Acceleration - U-Punisher Acceleration - U-Barricade Acceleration, Max Speed, Shield Regen - U-Marksman Laser Speed, Energy Regen
2019-01-25
- New mod: Nautic Series by Goldman
2019-01-04
- Week test: speed boost +20% in team, survival modes (and derived mods).
2019-01-03
- Happy new year!
- Fixed Fullscreen mode on FireFox
- Fixed cases of duplicate fresh games
- Modding space now features only one mod per day
2018-12-06
- Major update of Alien Intrusion mod
2018-11-26
- Week Test: removed aliens in team mode
(previous week test validated and retained)
2018-11-15
- Week Test: asteroids gem yield x1.5 in team mode
2018-09-19
- Adjusted mines arming delay to 2 seconds (normal) and 4 seconds (heavy)
- Mines packs prices cut by 50%
- Station now self-destroys when both deposits and spawnings are all destroyed
2018-09-18
- Mines now have an arming delay (normal: 3 seconds, heavy: 5 seconds)
- Widened mines viewing range (prevents hitting unseen mines)
- Station is destroyed (and team loses) when all depot modules are fully destroyed
- You cannot pick up gems anymore when your crystal cargo is already full
- Attack pods do not fire when ship is invulnerable
- Attack pods do not fire when inside the depot
- Reduced kill gem bonus (-50%)
- Team closing condition now factors player's skill in
2018-09-12
- Nerfed Lv4 aliens waves in team mode
2018-08-31
- Fixed ship branching problem (impacting mods and U-Series)
- Reduced the number of aliens in team mode
2018-08-29
- Team mode changes:
- tier 1 ship now has limited lives (4) - Number of lives generally set to 4 - Alien waves will attack the leading team periodically
2018-07-11
- New ECP badge: Medic (designed by Ancient Sky)
- Updated boucing lasers mechanics (wider range, bounce speed decreases)
- Modding Alpha 6
- add objects with physics - set asteroid coordinates, velocity and size - destroy asteroid - destroy alien - destroy ship - read and set ship healing status
2018-07-10
- Week Test: Bouncing lasers (survival mode)
2018-06-25
- Modding Alpha 5
- insert custom 3D objects in your scenery
- Vanguard: fixed lasers spawning position
2018-06-19
- Modding Alpha 3
- Create custom maps of asteroids: use this to create mazes, racing paths, any pattern of fixed asteroids in fact... - allow choosing a starting ship when joining a game (like in battle royale and DM) - spawn collectible weapons in the playfield - trigger intermission screen (respawn) with customized results - trigger game over screen with customized results - change selected ship type anytime
2018-06-07
- Balance update:
- Shadow X-1: widened viewing field - Pulse Fighter: Max speed -5, acceleration -10, laser speed -25 - Y-Def: Power regen -5 - Vanguard: recoil -15, rotation min +10, acceleration +10 - Mercury: now smaller, acceleration +10, speed +5
2018-06-05
- Modding Alpha 2
2018-05-31
- Battle Royale now includes a warm-up time
2018-05-24
- Modding system Alpha 1
2018-05-14
- Week test: overhauled ship tree!
- Vanguard acceleration buff
- Shadow X-1: agility buff
2018-05-09
- Starblast application now available for iPhone and iPad!
- New "Training" tutorial mode. Available in English only for now. Switch to English language if you would like to try it.
2018-05-05
- Fixed audio not starting on Chrome 66
2018-05-04
- We kept the kill reward system (last week test) but nerfed it quite a lot. T1 and T2 ships now give no gems. Higher tier ships give less gems.
- Secondaries cooldown is now global to a weapon type ; thus you cannot fire 2 missiles simultaneously even when you have two packs of missiles.
2018-04-26
- Week Test: Kill reward! Killing a ship is now rewarded with a certain amount of gems depending on the level and upgrades of the killed ship (survival and team)
- Battle Royale change: When you collect Power cells and Shield cells, they now take a slot in your inventory until you actually use them (in 2 shots of 100 points)
- Added specific visual helpers for BR mode in the mobile app
- Kill attribution improved, to avoid kill stealing with a single low damage shot or collision. The ship dealing the most damage in the last moments gets the kill.
2018-04-24
- Team mode: You can enter the depot in all cases. Previous restrictions on crystals or credits was perceived as a bug and wasn't useful
- Survival mode: you can open the weapon store in all cases. Previous restrictions (especially max shield) was often perceived as a bug.
2018-04-23
- Mobile app: fixed game freezing after entering survival time
- Mobile app: fixed radar plots colors in team mode
2018-04-17
- Android app is now officially released! We will keep improving it, feedback appreciated :)
- Week Test: Survival maps are much larger and accept 50 players. The radar shows only 1/16th of the map.
2018-03-28
- Week test: In survival mode, broken asteroids can release attack pods which can be collected.
- Fixed skull icon not showing on mobile
2018-03-26
- Renewed icons in anticipation of the mobile app (to be continued)
- Improved ship model quads rendering
2018-03-20
- Improved explosion effect and reduced load on GPU
- Fixed stations disappearing from radar when radar plots count exceeds 100
- Fixed X-Warrior agility which had been mistakenly altered after introducing the Vanguard
- Started introducing our new set of refined icons (by Tournebulle) :)
2018-03-13
- New ship: The Vanguard
2018-03-01
- New custom game options: ship shield regen and power regen factors
- Weapons balance changes:
- Rockets: cheaper - Missiles: slightly cheaper, take 1 second to arm after being shot - Torpedoes: cheaper, now take 2 seconds to arm after being shot - Defence pods: removed regen - Attack pods: shots are now a bit slower
- Battle Royale: now recording victories (for future use)
- All modes: disconnected ship explodes, gives away crystals and credits kill to attacker (previously was only in team mode)
- Team mode: you can now safely disconnect while docked ; you won't lose a life and will also keep your weapons when you recover your ship.
- Disposed weapons are now partially refunded, on pro rata for wear and tear, up to 50% of their new value
- Healing features now activated in team mode (with healing efficiency lowered to 100% from previous 125%)
2018-02-16
- Healing in custom team games ; switch ship lasers operation from offensive to healing (in weapon store)
- New custom games parameter: station shield regeneration
- Improved radar readability in high contrast mode (colorblind)
- Station modules now darken when loosing health
- Fixed bug: Battle Royale custom games were removed by mistake
2018-02-14
- weakened Barracuda when used against teammates (anti Barracuda-trolling)
- Fixed survival mode text cutting
2018-02-05
- Fixed FPS drop in Linux app (was due to screenshot feature, now deactivated by default)
- Fixed several potential game hacks
- Gamepad support can be disabled in standalone app
- Optimized Crystal models generation (less stress on low-end setups)
2018-01-31
- Gem stealing countermeasure: removed from survival mode, restricted conditions (ownership delay)
- Improved survival game closing condition to ensure newcomers join fresher games.
2018-01-24
- Gem stealing countermeasure side-effect bugs fixed
2018-01-23
- Gem stealing countermeasure
2018-01-22
- Fixed frozen ship when killed while donating gems (survival)
- Being damaged while donating gems now automatically closes the weapons store
- Nerfed defense pods (shield capacity reduced from 200 to 150)
2018-01-19
- Added blank ECP badge
- Week-end sale: -50% on rockets and missiles!
- Battle Royale: self target display
- Battle Royale: adjusted occurrence of weapons
2018-01-11
- Fixed display bug in app after closing settings window
- Fixed check boxes not always reloading last setting in custom games creator
- Ping time evaluation method changed
- Server side optimizations for upcoming ACW event
- Fixed bug with custom game creation button
2017-12-20
- Added parameter Station crystal capacity multiplier for custom games
- Added parameter Station repair threshold for custom games
- Added parameter to switch off limited lifespan of mines
- Balance: slight buff to Delta-Fighter and Trident
- removed ECP badges from team chooser screen to prevent ECP stacking
- Station modules now bleed crystals when attacked, even if shield is not fully depleted
- Prepared for future deprecated features in Web Audio API
2017-11-28
- Improved invasion mode rankings (now shows number of victories)
- Standalone application update
- Support for Windows 32bits
- Windowed / Fullscreen toggle (Alt+Enter)
2017-11-27
- Battle Royale custom games
2017-11-21
- New: invasion mode leaderboard!
- Repulsive field improved (survival mode)
- changed condition for closing team mode games (time>15 min)
2017-11-20
- Increased radar range in invasion mode.
2017-11-16
- Fixed problem with explosion sounds
- Fixed bug with music volume in invasion mode
- Fixed RCS button bug on touch screens
- Added possibility to start invasion mode private games
- A bit more crystals and weapons in invasion waves 1 and 2
- Fixed countdown display in invasion mode wave zero
- Added volume sliders for music and sound fx in game settings
2017-11-14
- Invasion mode balance improvements
- Improved radar in invasion mode
- Fixed friendly collisions (all team modes)
2017-11-10
- Invasion mode balance update
2017-11-08
- New mode: Invasion (ECP/Steam/itch.io exclusive)
- Standalone game application available on Steam and itch.io
2017-10-26
- We are now using secure websockets (WSS). If the game does not start, refresh the page / clear cache
- And there we are, the game page is now fully HTTPS
2017-10-24
- Fixed problems with camera shake effect
- added health bar for pods
2017-10-21
- Removed hack allowing to transfer gems to credits outside dock / outside weapons store
- fixed problems with the Cursor
- restored a player contribution notice in team mode
- now taking ship mass into account when rocket or mine blasts. Big ships take much less pushback
- fixed mines not always showing in the correct color
- fixed possibility of spawning in a mine field
- now allowing to shoot secondary weapons on touchscreens / mobiles
2017-10-20
- New Secondary Weapons system: 3 kind of Pods, Rockets, Missiles, Mines
- in Team mode, Weapon Store opens when docking to a depot bay - in Survival mode, use "$" key to open Weapon Store, convert crystals to credits and buy weapons
2017-09-26
- Team mode: increased station upgrade cost
- Pro Deathmatch points revision
- Pro Deathmatch joining improved to favor ECP grouping
- Balance update:
- Crusader: small buffs: generator, ship rotation, laser speed - Bastion: nerfed generator capacity, nerfed acceleration - Aries: buffed generator capacity and ship rotation
2017-09-18
- Laser pods tweaks:
- Laser pods are 3x rarer in survival mode - Laser pods now cost 100 gems in team mode - Laser pods have now more health points - Killed ships lose their laser pods ; the pods can be collected by the killer or other players
- In Team mode, T7 ships cannot buy lives
2017-09-14
- Laser pods!
- This is the first step in introducing a secondary weapon system to Starblast. There is more to come! - Laser pods follow you and shoot lasers ; they will also aim at your closest enemy automatically - In survival mode, Laser pods pop from time to time when breaking asteroids. - In team mode, you will earn 1 new laserpod every 50 gems you contribute to your station. - You can only load 1 pod on a tier 1 ship, 2 on a tier 2 etc. - Laser pods can be shot and destroyed ; they have 30 shield points, their shield does not regenerate
2017-09-07
- Fixed repulsive gravitational field origin on tiny maps
- Strengthened and broadened repulsive gravitational field (making the final area smaller)
- Added setting to disable gravity field visual effects
- Repulsive gravity field is now displayed on radar
- cooling time is now taken into account for pulse reload cue (fixes Aries)
2017-09-05
- Changed survival mode: when survival mode starts, main star generates a repulsion gravity field, which causes the play area to shrink.
- Reduced teammate collision damage
- Fixed ghost explosions / RIP messages
- Enhanced and optimized deep space textures
2017-08-11
- New T-5 Ship: The FuryStar (initial idea of Starblast-Gpolic)
- New random names from Babylon 5 for anonymous users
- Added lasers convergence on the Aetos
- Reduced generator capacity of the Bastion
- updated translations (thanks to all contributors)
2017-08-04
- New T-7 Ship: The Bastion (initial design by mrkleinem)
- 5 seconds invulnerability after exiting gem depot
- Visual and audio cue when generator refills to main pulse value
- improved explosion particles pre-emption
2017-07-27
- Raised teams size from 15 to 20
2017-07-26
- Added new language: Farsi
- Team game are now closed for joining when all teams have reached level 4
- It is now always possible to join a team, you should never see all teams locked
2017-07-24
- Pro Deathmatch points decay
- RCS now active in all modes
- New option to disable button clicks
2017-07-17
- Fixed scoring conditions when players abandon round in Pro Deathmatch
2017-07-06
- You can now resume a team game with the same ship after disconnecting from the game (in preparation for upcoming Battle for Alpha Centauri)
- New language: Korean
2017-06-23
- Added language: Hebrew
- Added High Contrast option for color blind people
2017-06-21
- Added language: Thai
2017-06-16
- Pro Deathmatch games are now played by anyone. Only ECP players will be ranked.
2017-06-15
- Pro Deathmatch Championship is live!
2017-06-09
- Making room for some new stuff
- Removed Barracuda-only rounds
- Deathmatch new scoring: target=2, win round at 12
- fixed unending team mode
- updated to THREE.js version 85
- enhanced background textures
- added new language Azeri
2017-05-31
- Deathmatch fixes:
- replace target when target disconnects - weaker ships less likely to be selected as targets - removed chat
- Survival mode:
- endgame: after 10 minutes survival, radiation make you lose HP - asteroids now give more gems (+35%) - survival now kicks in after 60 minutes
- Weekly balance update
(thanks to the community feedback and compilation/review by Oh_ and Acarii)
- Fly: tiny base speed buff - Side-Fighter: Shield regen and energy buff - Mercury: laser damage buff - Shadow X-2: Shield regen nerf, energy buff - Toscain: Buffs: shield, energy, laser damage - Scorpion: energy and laser rate nerfs, laser speed buff - H-Mercury: reduced mass, speed/acceleration buff, laser tweaks - Aries: laser rate buff
2017-05-30
- Deathmatch reloaded (anti-teaming):
- each player has a (randomly) assigned target - kill your target to earn 3 points - kill anyone to earn 1 point - score 15 points to win the round
2017-05-24
- Deathmatch anonymized to prevent teaming
- Fixed error trace when unloading crystals
2017-05-23
- New Mode: Deathmatch
- Rounds start with a choice of 2 maxed ships of same level - RCS toggle is enabled (flight assist on/off) - First player to kill 10 ships wins the round - Asteroids map changes with new round - Asteroids are strong and do not deliver gems - Good luck Commander!
- Fixed video ads problems
- Bug fixes
2017-05-19
- Anti team-trolling reworked: any ship takes damage when purposely hitting team mate
2017-05-18
- Barracuda takes damage when hitting team mates
- Team mode endmatch: ships self destroy when their station is fully destroyed
- Custom Games: New asteroids map chooser and preview!
2017-05-16
- Fixed crystals going through the screen at speed of light
- Fixed ghost ships flashes
- Fixed being killed and staying in limbo forever
- New Custom Game option: global ship speed modifier!
- Now allowing smaller systems in Custom Games
- Translations update
2017-05-12
- Added Twitch badge
2017-05-11
- Improved UI textures sharpness
2017-05-09
- Fixed Barracuda double-dash
- Barracuda: damage upgrades dash speed burst ; bullet speed upgrades dash cruise speed
- Weekly balance update, thanks to community feedback and @Oh_ input data:
- Shadow X-1: power and agility buff - Mercury: damage buff - U-Sniper: bullet speed nerf - Shadow X-2: Shield and energy regen buff - Advanced-Fighter: Bullet speed nerf - Scorpion: Energy and bullet speed nerf - Condor: Balance changes including buffs and nerfs - A-Speedster: Slight overall buff - Rock-Tower: max bullet speed nerf - Barracuda: mass buff, energy nerf - Odyssey/Aries/Shadow X-3 have been slightly buffed in speed and agility
2017-05-04
- Barracuda V2! Fully reworked with dash speed
- Damage rules changed to avoid Barracuda trolling in team mode
2017-05-02
- improved radar readability
- new Custom Game experimental features: RCS (Flight assist) toggle , Friction parameter
2017-04-28
- Improved team joining condition. If one team dominates, you can join either of the 2 other teams.
2017-04-27
- Added information message about players contributing gems to their team
- Added health bar to station modules when attacked
- Fixed problem with button "Join my custom game"
- Fixed: Spec upgrades interfered with fire rate, allowing shooting faster
2017-04-26
- 10 seconds invulnerability on respawn (team mode)
- auto-switch to fullscreen now strictly on mobile
- fixed some glitches when screen FPS exceed 60
- fixed shield / generator bar sometimes not updating
- ECP custom game creator now accessible from main Play button
- secret future new features put to test :)
2017-04-24
- Fixed bug: losing multiple lives when killed once
- New rule: in team mode, ship tier 7 unlocks only when station crystal tank is full
- New rule: Tier 7 ships come with 0 extra life in team mode
- Displaying messages when ship upgrades are blocked by station level
- Keyboard shortcuts are now displayed on tablets and touchscreens
2017-04-22
- Fixed asteroid strength parameter rounding in custom games
2017-04-21
- Fixed ship-station collisions and friend ships collisions
- ECP Custom Game Creator (beta)
2017-04-20
- fixed bug with ad blockers
- added new ECP badges
- balance: reduced stations shield capacity a bit
- balance: reduced station repair threshold to 25% crystal capacity
- balance: nerfed Shadow X-3 acceleration and power regen
- fixed radar plots in team mode
- fixed chat bubble color
- raised chat icons auto-close delay
- Improved station attack alerts
- prepared an awesome new feature for ECP users
2017-04-19
- improved server finder strategy (again)
- added Swedish language
- added cookie consent
- optimized loading time
2017-04-18
- Team mode improvements
- Ship upgrades are now restricted to exact depot/spawning level - Slight improve to spawning - fixed ship not showing in scoreboard - raised team max capacity to 15 - Abandoned space station self-destroys - neutralized mass impact on friendly Collisions - module repair gauge - raised global asteroids density (all modes) - unloading crystals gives score points - fixed Station under attack alert
2017-04-16
- Balance changes: reduced stations shield again, crystal drop rate x1.5 in team mode
- improved server finder conditions
2017-04-15
- Balance changes: reduced stations shield and crystal tank capacity
2017-04-14
- Identified and fixed 3 server crash cases
2017-04-14
- New game mode: the team mode!
- You start every game by choosing a team - Each team has a space station to defend - Each space station in game has 3 types of modules + Structure modules + Spawning modules, a little tougher + Crystal deposit modules, toughter - Each space station can be filled with crystal - An half filled station repairs randomly a destroyed module - A full filled station levels up your station + A bigger level station is bigger and tougher + A bigger level station can take crystals from bigger ships + A bigger level station can respawn bigger ships - When all spawning modules are destroyed, the team ships respawn randomly on the map - When all deposit modules are destroyed, the team can repair or level up the station anymore - When the whole station is destroyed, the team members can't respawn anymore - When the station and all team ships are destroyed, the team is game over!
2017-03-31
- New Ship! The Barracuda, level 6. Prepare for a very special fighting style.
- Added new languages: Arabic, Danish, improved Chinese
- Ships texturing improvements
- Improved double-lasers
- Improved UI, scoreboard etc.
- A secret tremendous upcoming feature is put to test
2017-03-07
- Added Italian language
- Reduced O-defender max shield capacity
- Improved H-Mercury shield, mass, and fire regeneration
- Gamepad control! (experimental): on Chrome, open chrome://flags and enable Gamepad API
2017-03-01
- New lv6 ship, H-Mercury
- Added Dutch language
- Completed other translations
- Switched lv6 Condor & A-speedster place
- Increased Aetos generator regen speed
- Increased Shadow X-2 generator regen speed
- Decreased Pulse-Fighter agility
2017-02-17
- New lv4 ship, Mercury
- Added Indonesian language
- Completed other translations
- Decreased O-Defender agility
- Decreased O-Defender fire speed
- New ECP badges: Galactic Empire, Rebel Alliance, Soloist Defence Force
2017-02-13
- Added Turkish language
- Added Czech language
- Added Slovak language
- Raised asteroids average density and size
- Fixed bug: some crystals could not be collected
- Increased T-Warrior max generator reload speed
- Increased Aetos fire power
2017-02-09
- New delay of 5 seconds before you can respawn
- You can now chat during the 5 seconds delay
- Level 1 ship loses upgrades when killed
- New particle effects on laser collisions
- New shield visual fx
- Big explosions shake camera
- Added German localization
- ECP badge customization
- ECP ship material and lasers customization
- ECP players start will fully upgraded level 1 ship (same benefit as sharing game through Facebook and Twitter buttons)
- Increased X-Warrior damages on central lasers
- Decreased X-Warrior damages on side lasers
- Increased mass/shield of Shadow X-3
- Decreased acceleration of Shadow X-3
2017-02-01
- New level 7 Ship: Shadow X-3
- Decreased Shadow X-2 fire power
- Decreased shield capacity of lv7 ships
- Added Japanese localization
- New Australia zone to reduce ping for Australian and New Zealander players
2017-01-24
- New level 5 Ship: Shadow X-2
- Improved homepage and respawn page design
- Prepared UI for new game modes
- Shadow X-1 moved to level 3
- Increased Shadow X-1 max agility
- Decreased Shadow X-1 max generator refill
- Decreased Y-Defender laser speed
- Decreased Pioneer max speed
- Decreased Bat-Defender mass
- Decreased Advanced Fighter mass
- Increased Odyssey and Aries cannon speed and range
2017-01-19
- Added Spanish localization
- Optimised lasers display
- Heavy ships are now less affected by laser pushback
- Crystals thrown farther away from big ships when hit
2017-01-17
- Added new tier: level 7
- Type [Z] ingame to take a screenshot
- Increased shadow X-1 max agility
- Fixed visual glitch for big lasers
2017-01-10
- Added new lv4 ship: shadow X-1
- fixed glitches that can be caused by ads
- changelog now displayed in its own modal
- Added Hungarian localization
2016-12-28
- In survival mode, stellar radiation now starts harming shield regen rate. After 15 minutes, shield regen is completely down.
2016-12-23
- completed Russian localization
- fixed algorithm for finding best server to play in
2016-12-13
- Balance changes
- Fly: reduced max agility - Y-defender: reduced speed and agility, increased recoil - X-warrior: increased max damage - U-sniper: increased min agility - A-speedster: increased acceleration
- Improvements and fixes
- fixed respawn button display issue when killed - Added talk vocabulary: No prob, Follow me, GG, Bye - Fixed bug: laser sounds still playing when sound FX deactivated - Use [C] once and talk button is no more mouse sensitive - Ship upgrades now always pop up until you used manual toggle [U]
2016-12-07
- Added ship upgrade buttons toggle with keyboard shortcut [U]
2016-12-06
- fixed visual bug with crystals
- talk keyboard shortcuts can now be used directly
- couple server side fixes
- Balance adjustments
- fly: reduced max damage - side-fighter: reduced max generator reload speed - y-defender: decreased ship agility, added recoil - x-warrior: improved ship agility - side-interceptor: reduced max generator reload speed, improved mass, reduced ship agility - pioneer: increased min generator reload speed - crusader: increased max generator reload speed, increased laser speed - u-sniper: increased recoil, decreased max laser speed - bat-defender: added laser convergence, improved laser speed and generator capacity - advanced fighter: decreased max generator reload speed - scorpion: decreased max generator reload speed, decreased ship agility, decreased max laser speed - a-speedster: increased max generator reload speed, reduced ship size, decreased max laser damage and acceleration - condor: reduced ship size - o-defender: improved shot rate, improved generator capacity
2016-12-05
- Added Polish localization
- Added Russian localization
2016-12-02
- Integrated chat system
2016-11-30
- Raised the minimum density of asteroids
- Destroyed asteroids now always deliver some amount of crystals
- It is now possible to use mouse controls together with keyboard spacebar and up arrow
2016-11-29
- your ship now gets 3 lives when levelling up
- second pass on improving the balance between ships / levels
2016-11-28
- fixed problem of hidden survivor
- radar in survival mode now shows all targets
- extra lives cannot be used in survival mode anymore. Dont die!
2016-11-25
- balance: Lower level ships are now always faster than higher level ships (with speed maxed).