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[[File:Custom Games.png|alt=Custom Game Creator with its options.|thumb|377x377px|Custom Game Creator with its options.]]
 
[[File:Custom Games.png|alt=Custom Game Creator with its options.|thumb|377x377px|Custom Game Creator with its options.]]
The '''Custom Game Creator''' is an [[ECP|ECP-exclusive]] feature that allows players to generate custom [[Starblast.io]] maps with custom settings, that can be shared with friends or other players. Maps generated cannot be joined by other players as they are unlisted, unless they have the link, which can be shared by the person who generated the map, among private friends or among the Starblast.io community, primarily through the Starblast.io [https://discord.gg/tvnvJTk Discord] server.
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The '''Custom Game Creator''' is an [[ECP]] feature that allows players to generate their own private [[Starblast.io]] server with custom settings which can be shared with friends or other players. Maps generated cannot be joined by other players as they are unlisted unless if they have the link, which can be shared by the person who generated the map among friends or among the Starblast.io community, primarily through the Starblast.io [https://discord.gg/tvnvJTk Discord] server. This is different from the mod editor
   
 
The following settings are available to be tweaked in the Custom Game Generator:
 
The following settings are available to be tweaked in the Custom Game Generator:
   
* [[Servers|Server]] Location (America, Australia, Asia, Brazil, Europe)
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* [[Servers|Server]] Location (America, Asia, Brazil, and Europe)
 
* Map [[Names|name]] (if left blank, a random map name is generated)
 
* Map [[Names|name]] (if left blank, a random map name is generated)
* Map size (Micro, Tiny, Small, Average, Big, Huge)
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* Map size (Micro, Tiny, Small, Average, Big, Bigger, Even Bigger, Really Big, Biggest, Huge)
 
* Map pattern (any number from 1 to 9999, each number has a unique procedurally generated map)
 
* Map pattern (any number from 1 to 9999, each number has a unique procedurally generated map)
 
* Game [[Modes|mode]]
 
* Game [[Modes|mode]]
** [[Survival Mode]]
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**[[Survival Mode]]
 
*** Survival Trigger Time (10-600 minutes)
 
*** Survival Trigger Time (10-600 minutes)
*** Survival Trigger Level (3-Infinite)
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*** Survival Trigger Level (2-Infinite)
 
*** Number of teams (None-5)
 
*** Number of teams (None-5)
 
** [[Team Mode]]
 
** [[Team Mode]]
*** [[Space Station]] size (Small, Average, Big)
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***[[Space Station]] size (Small, Average, Big, Huge)
  +
*** Station crystal capacity (x0.1 to x10)
  +
***Station repair threshold (0% to 100%)
  +
***Station regeneration (x0 to x2)
 
*** Number of teams (2-5)
 
*** Number of teams (2-5)
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***There's a button to press to turn on or off healing
** [[Deathmatch]]
 
* Max players (2-80)
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* Max players (2-120)
 
* [[Crystals|Crystal]] value (x0 to x5)
 
* [[Crystals|Crystal]] value (x0 to x5)
 
* [[Asteroids|Asteroid]] strength (x0 to x5)
 
* [[Asteroids|Asteroid]] strength (x0 to x5)
 
* Number of lives (0-5)
 
* Number of lives (0-5)
 
* Starting [[Ships|ship]]
 
* Starting [[Ships|ship]]
** Whether start with fully upgraded or not.
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** Whether start with fully upgraded or not. Note only effects players without a ECP or that has hit the Facebook or Twitter icons on the bottom of the menu.
* Max ship level (2-7)
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* Max ship level (1-7)
 
** Number of lives on the maxed ship level.
 
** Number of lives on the maxed ship level.
 
* Ship speed (x0.1 to x2)
 
* Ship speed (x0.1 to x2)
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* [[RCS]] (Reaction Control Systems) Toggle
 
* [[RCS]] (Reaction Control Systems) Toggle
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* Ship Shield Regeneration and Energy Regeneration (x0 to x2)
* Note that in [[Invasion]], there are no settings that can be changed.
 
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*Strafe (No strafe to x1, strafe at top ship speed)
One of the best usages of Custom Games is for [[dueling]] between players. Sporadic [[events]] arranged by the community or the developers also happen in custom servers. Frequent custom servers are posted on the Discord server, usually with high gem rates, weak asteroids and tier 6 ships.
 
  +
* Mines expire(Self-Destruct) or not
 
* Note that in [[Invasion]], there are no settings that can be changed except server name, server region, and the season it is. (currently one)
   
 
One of the best usages (and most common use) of the Custom Game Creator is for [[dueling]] between players. Sporadic [[events]] arranged by the community or the developers also often happen in custom servers. Custom servers are posted frequently in the discord server.
One of the unique features of custom servers is the Survival Teams Mode, which allows removal of all ship-to-ship damage between friendlies. Hence, a setting of 1 will disable all ship-to-ship damage, allowing for unique events. Players in this mode are arranged to teams alternatively when joining. In the update around Christmas, the developers made a [[deathmatch]] mode hack with the Side Fighter OP.
 
  +
 
One of the unique features of custom servers is the Survival Teams Mode, which allows the removal of all ship-to-ship damage between friendlies. Hence, a setting of 1 will disable all ship-to-ship damage, allowing for unique events. Players in this mode are arranged to teams alternatively when joining.
  +
  +
With the mod editor, player-created ships can be used in custom games. With enough ships, the entire tree can be replaced. Players are now also able to create their own maps. The best thing is that players can even create their own game modes (for example, barracuda demolition derby) through the mod editor. These features are still experimental and cause the game to sometimes crash.

Revision as of 04:26, 17 February 2021

Custom Game Creator with its options.

Custom Game Creator with its options.

The Custom Game Creator is an ECP feature that allows players to generate their own private Starblast.io server with custom settings which can be shared with friends or other players. Maps generated cannot be joined by other players as they are unlisted unless if they have the link, which can be shared by the person who generated the map among friends or among the Starblast.io community, primarily through the Starblast.io Discord server. This is different from the mod editor

The following settings are available to be tweaked in the Custom Game Generator:

  • Server Location (America, Asia, Brazil, and Europe)
  • Map name (if left blank, a random map name is generated)
  • Map size (Micro, Tiny, Small, Average, Big, Bigger, Even Bigger, Really Big, Biggest, Huge)
  • Map pattern (any number from 1 to 9999, each number has a unique procedurally generated map)
  • Game mode
    • Survival Mode
      • Survival Trigger Time (10-600 minutes)
      • Survival Trigger Level (2-Infinite)
      • Number of teams (None-5)
    • Team Mode
      • Space Station size (Small, Average, Big, Huge)
      • Station crystal capacity (x0.1 to x10)
      • Station repair threshold (0% to 100%)
      • Station regeneration (x0 to x2)
      • Number of teams (2-5)
      • There's a button to press to turn on or off healing
  • Max players (2-120)
  • Crystal value (x0 to x5)
  • Asteroid strength (x0 to x5)
  • Number of lives (0-5)
  • Starting ship
    • Whether start with fully upgraded or not. Note only effects players without a ECP or that has hit the Facebook or Twitter icons on the bottom of the menu.
  • Max ship level (1-7)
    • Number of lives on the maxed ship level.
  • Ship speed (x0.1 to x2)
  • RCS (Reaction Control Systems) Toggle
  • Ship Shield Regeneration and Energy Regeneration (x0 to x2)
  • Strafe (No strafe to x1, strafe at top ship speed)
  • Mines expire(Self-Destruct) or not
  • Note that in Invasion, there are no settings that can be changed except server name, server region, and the season it is. (currently one)

One of the best usages (and most common use) of the Custom Game Creator is for dueling between players. Sporadic events arranged by the community or the developers also often happen in custom servers. Custom servers are posted frequently in the discord server.

One of the unique features of custom servers is the Survival Teams Mode, which allows the removal of all ship-to-ship damage between friendlies. Hence, a setting of 1 will disable all ship-to-ship damage, allowing for unique events. Players in this mode are arranged to teams alternatively when joining.

With the mod editor, player-created ships can be used in custom games. With enough ships, the entire tree can be replaced. Players are now also able to create their own maps. The best thing is that players can even create their own game modes (for example, barracuda demolition derby) through the mod editor. These features are still experimental and cause the game to sometimes crash.