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Starblast Wiki
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== Ships == === Tier 1 -- 5 gems to upgrade, 20 to go up to Tier 2. === * Fly: The starting ship, most basic of them all. Recommended to not upgrade anything and just fill the gem capacity. Also considered annoying by some, because the speed and agility are used to troll. It's relatively small compared to the rest of the ships, which generally gets larger as the tiers raise. Moves to either the Delta-Fighter or the Trident when gem capacity is maxed out. It might also be used as a tag-team to take down much higher Tiers, but other than that there isn't much to talk about this one, so... === Tier 2 -- 10 gems to upgrade, 80 to go up to Tier 3. === * Delta-Fighter: Widely used and a pretty decent Tier 2. Shoots three weak pulses a time, but if each pulse hits it packs a punch. Would not suggest using this to fight and rather to mine asteroids instead. Same goes for the Trident. Once gem capacity is maxed, you can either choose the Pulse Fighter, a formidable Tier 3 ship which is good for fighting and mining. Or you can choose the Side-Fighter, which is stellar for mining and okay for combat. * Trident: Same mining and combat ability as the Delta-Fighter. Nothing special about it... the Tier 2s don't have a lot of variety compared to the higher tiers. Once gem capacity is maxed, you can either pick the Y-Defender or the Shadow X-1. Although, I would rather pick the Y-Defender because it's fighting and mining ability is leaps and bounds over the Shadow X-1. === Tier 3 -- 15 gems to upgrade, 180 to go up to Tier 4. === * Side-Fighter: Very good mining ability, if you are looking to move up to Tier 4 fast then I fully recommend this. Also can hold it's own against the other Tier 3s, except for the Y-Defender. Destroys the Tier 2 ships with ease, and does okay against non-maxed Tier 4 ships. Half the time I use Pulse-Fighter and the other half I use Side-Fighter. * Pulse-Fighter: Combat ability is balanced with its mining ability. Love using this because it's a good option for staying alive and destroying your foes. Does very well against Tier 2s, Tier 3s, and some Tier 4s. Its speed is useful for chasing and running away while dealing moderate damage at the same time. * Shadow X-1: I tend to avoid this... agility and shield are low, as well as damage when comparing it to the Y-Defender or Pulse-Fighter. In most situations, this should not be the choice of ship. Not much else to say about this other than it has the fastest ship in the game. The Y-Defender or Pulse-Fighter would be a better option if you're going for the Pioneer as a Tier 4. * Y-Defender: Extremely formidable and dangerous Tier 3 ship. Even with the nerfs in recent updates, it still kicks ass in a fight! I've taken down multiple Tier 3s single-handedly. Plus, taking down T4s with the Y-Defender is a walk in the park. Mining with this is okay, not the best, but still good and able to clear asteroids fairly well. Be wary if you come across this as a Tier 4 and below. === Tier 4 -- 20 gems to upgrade, 320 to go up to Tier 5 === * Vanguard: The newest ship to be added. The ship does insane damage for itβs level. It does however have the least amount of health for its level. It can take down level 3s with ease. It can also pose a threat to un-upgraded level 5s. * X-Warrior: Mining with this is a dream. Large or small asteroids, it's good for mining. Okay in combat, though, the Side-Interceptor and Pioneer is obviously better in that area. If you look to quickly get the T-Warrior or Aetos and aren't paranoid about enemies, this is the ship you go to! * Side-Interceptor: Personally I feel like the gap on the Side-Interceptor should be closer in, nevertheless it's a balanced ship for both combat and mining.The side-interceptor has a good upgrade (X2) and one alright upgrade (Aetos). You would only want to go side-interceptor if you're looking for high agility and speed tier sixes in the A-Speedster and Condor or are looking to mine up to tier seven with the rock tower. * Pioneer: Just about the only formidable Tier 4 in combat. Avoid fighting if you are not near maxed with it, though. Mining is decent enough to get you through to Tier 5 at a steady pace. Then again, I would only use it if A-Speedster, Condor, or Rock-Tower is your preferable type as a Tier 6. * Crusader: A monstrous amount of shield for a Tier 4. Great mining with this one, I like bashing into rocks with it for faster results. Other than that it's a pretty well-balanced ship and can do well against its own tier, and tiers below it, excluding the Y-Defender. And if you do have the Crusader, you're probably headed for the O-Defender. * Mercury: So I just tested this ship out as of 2/17/2017. Seems pretty decent to me, able to hold its own against the Y-Defender and Tier 4s. Had it maxed, glad we finally have a Tier 4 that's able to destroy the Tier 3s with relative ease. Although, it is still lacking against multiple opponents. Wouldn't mind if the developers gave it a little 20-40 shield buff in the future. === Tier 5 -- 25 gems to upgrade, 500 to go up to Tier 6 === * U-Sniper: It's bad and good for combat at the same time, it really depends on what you're doing. If it's a smaller ship you are aiming at, you will only hit with one pulse because of the gap between them. Other than that, it's an excellent fighter, I would say. For mining, though... it really sucks, big time. The recoil makes it irritating because it pushes you back a lot. You really should only use this for maps with plentiful and large asteroids. I must say, though, the reward for getting the Advanced-Fighter pays off pretty well. * T-Warrior: This is a decent ship, shooting five spread-out shots from its front. It crushes Tiers 1-5 fairly easily, due to its energy regen combined with the shield capacity. It resembles the Delta-Fighter because of its multiple shots, and will definitely make someone pay for getting in close. Not to mention the mining is also very good with both small and large asteroids. Upgrades into Condor and H-mercury * Aetos: The 2/13/2017 update made it better, but not by much. It's still heavily lacking compared to the other Tier 5 ships. Mining is mediocre with it, and its upgraded options are sub par with the A-speedster and Condor. * Shadow X-2: The X-2 fires two close pulses from its front that do moderate damage. The X-2 has very low agility but high speed and decent firepower, but is horrible at mining due to its low mass and mediocre firepower. It upgrades to the Rock-tower and A-Speedster, but I would recommend the FuryStar unless you plan to stay at the X-2 to fight others. * FuryStar: The Furystar fires two very concentrated pulses from its front canon. It is decent at mining and combat, and is the best option to mine up to Scorpion. It will hold its own in combat, but still be careful, as a maxed tier five should still be able to beat it. It also upgrades into the Marauder. * Toscain: I'd say the Toscain is one of the least mentioned ships in the game, and it's a forgettable tier five. It still has its uses though, and can mine well, but is not very good in combat. It upgrades to the Barracuda and Rock-Tower, which are both decent tier sixes. I would not suggest trying to kill other ships with the Toscain, even maxed. Note this ship has been removed from the game, was replaced with Howler. *Howler: One of the best ships of it's level, in it's base form it's not the greatest thing (but most ships stink in there base form) but it can mine fairly fast, especially with full mining pods. When maxed it can easily attack ships on it's own level and even stand up to the t6 ships in the right conditions. When loaded up with attack pods it has a very high dps, even with being able to take on t5s and t6 fairly well, however it's not the best at fighting t7s. * Bat Defender: Sturdy ship with plenty of shield capacity to smash into asteroids for much faster mining. Would recommend using it on maps with medium-large asteroids because of its slow speed. Now for fighting, I've chased off some Tier 5s so I wouldn't say it's too shabby. It's a very good miner because of its high shields and moderate firepower. Definitely, crushes Tier 4 ships beneath its feet. Nice, well balanced, but maybe a little too good for being able to access the O-Defender. === Tier 6 -- 30 gems to upgrade, 720 to go up to Tier 7 === * Advanced Fighter: Boy, do I love using this one. The power! Being able to fling everyone across the map is just too satisfying. Although I don't use it that often because the mining with the U-Sniper is horrendous and I hate it. Mining is similar to most Tier 6 ships, just ram your way into asteroids use your front pulse only. Anyway the U-sniper in the right hands can kill you even if your maxed. * Scorpion: I use this one a lot, mainly because it's powerful and easy to get to using the route I take along the left side. Pretty much the second most powerful Tier 6 in the game, falling just behind the Advanced Fighter. Able to annihilate almost anyone who crosses its path, they run in fear at the sight of it. Mining is also likewise other Tier 6s. * H-mercury: The worst level 6 in the game. It can mine fast which will make maxing somewhat easy, it also performs when you have a full load of attack pods. It can take down ships quickly like that. Note ship has been removed from the game and replaced with Marauder. *Marauder: The ship's stats are between the Condor and A-speedster. It mines somewhat slow in it's base form, but most Tier 6 ships do, this ship rips other ships apart when it's maxed especially with full attack pods. Like most high speed level 6's, it doesn't do that well against a good Scorpion or Advanced-Fighter * A-Speedster: My old friend, the first Tier 6 ship I had gotten. Its combative ability isn't as powerful as the Scorpion, Advanced Fighter, and the O-Defender. You have to admit the thing is agile and packs a punch for such a little guy being no larger than a Y-Defender. It has the speed of a Condor while packing a punch of power between the ability of an O-Defender and a Scorpion. Very, very versatile. Mining with it is odd because it doesn't have the ability to really ram into the asteroids like the other Tier 6s do. It still is a very good ship if used correctly and maxed. * Condor: Maybe I'm being a little rough with this one, but still, I find it more situational than practical. It only has the power of an O-Defender but smaller with less health and faster. Being able to chase down smaller ships seems like a specialty of it, though. Personally, I would be more scared of a Condor than a Scorpion if I was Tier 1-4. Once again, mining is likewise most Tier 6s. * Rock-Tower: One of the best ships, mainly because of its firing manner. It has pretty big energy capacity, really big shields and regen, and stable firepower. Its firepower is weak compare to other tier 6th but last really long, so if you find another ties 6, Rock-Rower will just smash it. It is very good for mining up to tier seven. * Barracuda: Really good ship, mainly because of its dash. If you're on map with A LOT of asteroids you can travel along the map and find "miners" that only mine and have a lot of gems, and then you dash in them and crash them in the asteroids. But this ship has its weakness - no firepower, that means that you can kill someone only with your shields, which means that you are pretty much useless until your shields regenerate if you are low. * O-Defender: Well now for the last one, and I have to say the O-Defender is an absolutely lethal ship. Easily one of the top 3 in the game. The combination of bursts with medium damage pulses with a literal colossal amount of shield capacity, not to mention the insane shield regen it has... makes it hard to kill for any ship. The only ones I know of that can put up a decent fight against an O-Defender is the Advanced Fighter, the Scorpion, and the A-Speedster. Mining is extremely easy as you can run over hordes of large asteroids without taking much damage at all. === Tier 7 -- currently the maxed level === * Odyssey: Will one shot most of everything. Has massive amounts of shield capacity. Tier 7s are supposed to be very overpowered compared to the rest so I think it needs a little speed buff in my opinion! Cannot shoot flies with the giant laser though. * Shadow X-3: Well this is the one I use most of the time now. Mainly because its speed can chase people down in survival mode, as well as one-shotting most ships with ease. Moderate shield, but fast and strong. Definitely my favorite, though it has a risk of being killed by heavier tier sixes like the Advanced fighter. * Aries: It's nearly the same as Odyssey, but it has less powerful bullets and faster recharge. Also it has more shields (+50) and it is slower. Because of it's bullet strength (that is smaller than Odyssey's) Odyssey generally wins. * Bastion: It's the best ship to fight with players (but not Odyssey and Aries) because it has VERY large amount of energy that recharges quickly, but when its time to battle it kills nearly everything. It has also big recharge of shields, average speed, small mass (bad to Odyssey and Aries), and has the worst rotation in the game. Better info on all of the ships found on there respective pages and the [[Ships]] page has the upgrade tree and all of the modded ships from [[Modding space]]
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