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The weakest point of the O-Defender is its extremely low agility and slow speed. As a result, it fares disastrously against multiple opponents, especially if they're fast, quick ships such as the [[Shadow X-2]] or the [[Condor]]. Its large size also makes it very easy to hit. In [[Team Mode]], O-Defenders can serve as good front-line ships, tanking damage while allowing hard-hitters such as the [[Advanced-Fighter]] to fire from behind.
 
The weakest point of the O-Defender is its extremely low agility and slow speed. As a result, it fares disastrously against multiple opponents, especially if they're fast, quick ships such as the [[Shadow X-2]] or the [[Condor]]. Its large size also makes it very easy to hit. In [[Team Mode]], O-Defenders can serve as good front-line ships, tanking damage while allowing hard-hitters such as the [[Advanced-Fighter]] to fire from behind.
   
In [[Deathmatch]], the O-Defender is a tricky choice, because of its slow speed. Unless the other ship is known to be weak against it, it is not recommended to choose it.
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In [[Deathmatch]], the O-Defender is a tricky choice, because of its slow speed. Unless the other ship is known to be weak against it, it is not recommended to choose it.
 
Very fun fact o-defender s one pulse deal damage what deal U-Sniper s one pulse and without upgrades of damage it deal damage what deal max upgraded y-defender.
 
   
 
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Revision as of 16:12, 8 June 2020

O-Defender
O-Defender
Stats (Min/Max)
Shield Cap 400/550
Shield Regen 10/13
Energy Cap 70/100
Energy Regen 25/40
Turning Rate 30/40
Acceleration 60/80
Terminal Velocity 70/80
Stats (Constant)
Tier 6
Mass 500
Designer Neuronality
Status Active

O-Defender is a Tier 6 ship in Starblast.io. It has the highest shield capacity among Tier 6's and fires one frontal pulse that does moderate damage and knockback. It is also almost immune to knockback with its high mass and is the slowest Tier 6. It is essentially a Tier 6 version of the Y-Defender.

O-Defender3D

The O-Defender's strongest point is its ability to mine asteroids effortlessly by ramming, with its incredible shield capacity and regeneration, which makes it extremely difficult to destroy on 1vs1. It is a decent ship unupgraded, but upgrades very quickly due to its mining abilities. Recommendations are to upgrade Energy Regeneration first, then Shield Regeneration and Capacity. Once it has a full crystal cargo, it is even more difficult to destroy, mostly due to the very little knockback it suffers. However, other ships are still able to fare well against it.

The weakest point of the O-Defender is its extremely low agility and slow speed. As a result, it fares disastrously against multiple opponents, especially if they're fast, quick ships such as the Shadow X-2 or the Condor. Its large size also makes it very easy to hit. In Team Mode, O-Defenders can serve as good front-line ships, tanking damage while allowing hard-hitters such as the Advanced-Fighter to fire from behind.

In Deathmatch, the O-Defender is a tricky choice, because of its slow speed. Unless the other ship is known to be weak against it, it is not recommended to choose it.

Cannons

Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Pulse 35/60 35/60 130/180 false 0 2 0 0 1