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Starblast Wiki
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Secondaries
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=== Mines === Mines are stationary secondaries in Starblast.io. There are currently 2 types of mines you can purchase: Space mines and Heavy mines. Mines received an arming delay to prevent surprise instakilling (Getting a ship to follow you and then dropping a mine in their face). However, a new tactic is still possible. Buying multiple packs of space mines, and placing them all clustered up in 1 spot is a great way to instantly kill, depending on the number of mines, ANY ship in the game (Including Aries, but for one with full gems it takes 5 packs of small mines). Note that this only works properly in survival mode, as the mines will slowly levitate away in team mode, making for a much for suspicious pile of mines. They will also eventually blow up because of mine decay, which is 5 minutes by default. While mines deal twice as much damage to a base as torpedoes for the same cost, the damage from mines might not apply all at once (depending on how noob the enemy team is), while torpedoes apply their damage almost instantly. {| class="wikitable" !Type !Cost !Qty !Frequency (Hz) !Arming Delay (s) !Damage !Blast Radius !Shield !Mass !Radius !Agility |- |Space Mines |100 |8 |4 |2 |50 |15 |30 |100 |1.5 |200 |- |Heavy Mines |200 |4 |1 |4 |200 |30 |100 |200 |2.5 |150 |} ==== Space Mines ==== Space Mines cost less than heavy mines but deal less damage to a relatively small blast radius. ==== Heavy Mines ==== Heavy Mines do more damage, cost more, and have a longer arming delay than Space Mines. However, they have a much larger blast radius and damage, making them better for base nuking. Also, they are harder to shoot down as well. Both Space Mines and Heavy Mines have the same damage per cost (8 * 50 / 100 = 4 * 200 / 200). [[Cuttlefish]] and [[Barracuda]] are good at this strategy.
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