Trisbaena | |
---|---|
Stats (Min/Max) | |
Shield Cap | 500/500 |
Shield Regen | 9/9 |
Energy Cap | 250/250 |
Energy Regen | 82/82 |
Turning Rate | 50/50 |
Acceleration | 120/120 |
Terminal Velocity | 75/75 |
Stats (Constant) | |
Tier | 2 |
Mass | 405 |
Designer | [____/Senko] (ft. 45rfew) |
Status | Active |
The Trisbaena fires a huge frontal pulse that does A LOT of damage like the Odyssey's pulse and looks kind of like the U-Marksman. It doesn't shoot any other lasers, and you'll need to wait for the energy to regenerate slowly. The ship moves slowly and has insane recoil. It is recommended for defense, as the slow speed isn't really that helpful when trying to bring the opponent team's flag back.
This ship was so thin and heavy that it can go between asteroids(weight reduces spinning risk), or use its insane recoil to push itself through. This allows for shortcuts through some maps, in exchange for taking damage.Now it is even thinner but not as heavy,so it is less viable.
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Stream | 250/250 | 250/250 | 180/180 | false | 1000 | 1 | 0 | 0 | 0 |
|