NOTE: As of version 4.0, some information may be missing or outdated.
U-Cruiser | |
---|---|
Stats (Min/Max) | |
Shield Cap | 250/350 |
Shield Regen | 4/6 |
Energy Cap | 120/200 |
Energy Regen | 50/100 |
Turning Rate | 50/70 |
Acceleration | 50/90 |
Terminal Velocity | 110/130 |
Stats (Constant) | |
Tier | 2 (U-Series Team mode) |
Mass | 220 |
Designer | Finalizer |
Status | Active |
The U-Crusier is a Tier 2 ship in the U-Series mod. It has two side cannons which fire high damage pulses and a central cannon which rapidly fires a pulse.
Strategy
- Strong Against: Anything Tier 3 or 1 when maxed, especially against Tier 3 ships with no upgrades, unmaxed Tier 4+ ships, and evenly matched with maxed U-Quads.
- Weak Against: Maxed Tier 4+ ships.
Playing with the U-Cruiser
Although the U-Crusier is usually not something you would want to remain as, they have some great advantages while you aren't able to upgrade to the next Tier.
The U-Cruiser tends to have a somewhat good recoil which makes escaping useful and quick. This can make mining a little hard, but not that much, since you are not that slow and can quickly get back to the asteroid to finish it off.
Just like said before, remaining as the U-Cruiser after the enemy base is about to reach Level 2 is a bad idea, as other people will have much higher tier ships that will easily crush a U-Cruiser.
Sometimes, the U-Cruiser would do very well against a U-Sentry or an H-Warrior due to its decent firepower and focused lasers. Even maxed Tier 3s can lose to a U-Crusier if you use it properly and know how to aim. Particularly, its upgrades, the U-Penta and U-Spread, are easy kills, since they lack focused fire.
Playing against a U-Cruiser
people might think that T2 ships is not powerful, but they are commonly underestimated. so don't underestimate it because you don't know that is it maxed or not and the pilot is skilled or not, you won't know.
target at it's back side when it is mining, then surprise-attack wilt=e it is turning to shoot you. it's weak spots is the back of the side cannons, and the main canon. shoot them at the sides to make it can't turn while dealing damage. it is reccommended to use the H-Warrior and the U-Sentry because of it's high-damaging lasers and the H-warrior has back lasers to retreat while damaging it and has frontal lasers wich have high rocoil and if you turn RCS off you can escape while damaing and u-sentry can use both lasers to attack and retreat. the U-10 Thunder is also reccommended but when you got up to that it will upgrade to something else because most player want to reach T6 or T7s.
Cannons
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 30/40 | 30/40 | 190/240 | false | 100 | 4 | 0 | 0 | 1 |
Type | Energy Per Shot (Min/Max): | Damage (Min/Max): | Velocity (Min/Max): | Mirrored: | Recoil: | Frequency: | Error: | Bullets Spread Angle (Degree(s)): | # Of Lasers: |
---|---|---|---|---|---|---|---|---|---|
Pulse | 80/120 | 40/60 | 190/240 | true | 200 | 2 | 0 | 0 | 1 |
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