The U-Smasher is a tier 6 in the U-Series mod. This ship is an excellent rammer that goes very fast with its canons in the back. This ship is a much better version of the Barracuda and it shreds most ships if caught unexpected. When the ship was first released, it was commonly used as a ship to troll kill teammates by ramming them through asteroid fields. As a result of this, this ship received many changes and new mechanics were added to help prevent this. Now, it's still a troll ship, but it has received many nerfs, and fits in with the rest of the t6's. Just don't underestimate these ships though, or you'll be sent into oblivion at the speed of light.
This ship and the U-Afterburn decrease the damage of the thrust lasers when upgrading damage, instead of increasing damage, making it move faster for the same energy.
Immediately after upgrading to this ship, upgrade 3-4 times in shield regen and agility. After that, max out shield regen, agility, energy regen and cap, shield cap, damage, in that order. This ship doesn't really benefit from ship speed (speed without boosting) and bullet speed, as its speed is mainly from boosting forward, and the bullet speed upgrade is almost useless.
This ship does much better damage when ramming ships into asteroid fields. Though sending enemies into empty space does greatly disorient them, it doesn't actually do anything except move them away from you.
Never challenge an opponent that has already seen you and is alerted of your presence.
Although it's a purely ramming ship, unlike the Barracuda, upgrading bullet speed is not very helpful. With the Barracuda, it can dash forward a further distance, but for the U-Smasher, it only affects how fast the back lasers move.
Don't go after U-10 Thunders and U-Barricades as they are very scary for a rammer even if they are not expecting it! Also be careful of U-Octas, U-Perimeters and level 7 ships in the mod as their large mass negates much of the U-Smasher's speed. While able to knock them back, really it's not worth it. Go after other ships.
Be careful against the U-Afterburn. While its light mass makes you think it's an easy kill, it can heavily damage you, while negating your knockback with its recoil.
Flying into groups of enemies is a good/bad idea depending on how you do it. If they are clustered closely, go ahead. One ship knocks into the next, like bowling. If they aren't so packed together, beware. Knocking into them usually takes away your initial velocity, or worst case sends you into a spin. Being sent into a spin is this ships worst nightmare, as it cant easily escape.
Note: Although after the version upgrade where only the ship that does the most damage to an asteroid gets the gems, gem stealing was severely curbed. However, with this ship even bumping slightly into a teamate incurs massive knockback. So to all the U Smashers, be aware of gem stealers.
This page was last edited on 12 April 2021, at 19:48.
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