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'''U-Sniper''' is a Tier 5 [[Ships|ship]] in [[Starblast.io]]. It fires two pulses from the front that do large damage, with very high recoil and slight knockback on the victim. It is best used on a map with large asteroids with low density, and is lethal against most other enemy vessels, and can make quick escapes with its immense recoil. When out of energy, the U-Snipers fires with alternating shots, one at a time.
 
'''U-Sniper''' is a Tier 5 [[Ships|ship]] in [[Starblast.io]]. It fires two pulses from the front that do large damage, with very high recoil and slight knockback on the victim. It is best used on a map with large asteroids with low density, and is lethal against most other enemy vessels, and can make quick escapes with its immense recoil. When out of energy, the U-Snipers fires with alternating shots, one at a time.
 
[[File:U-Sniper3D.png|left|200x200px]]
 
[[File:U-Sniper3D.png|left|200x200px]]
The U-Sniper is extremely good at combat, but is vulnerable when un-upgraded, as well as being poor at mining. When using the U-Sniper to upgrade to Tier 6, it is recommended only to upgrade Energy Regeneration and perhaps Ship Speed, but the U-Sniper is an extremely good ship on its own, and is considered by many to be the best Tier 5 in the game. To play a combat U-Sniper build that can hit well and escape quickly, upgrade all stats except for Damage and Agility, and fire to move with recoil.
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The U-Sniper is very poor good at combat, its only advantage being its high damage, and is always vulnerable, as well as being poor at mining. When using the U-Sniper to upgrade to Tier 6, it is recommended only to upgrade Energy Regeneration and perhaps Ship Speed, but the U-Sniper is an very poor ship on its own, and is considered by many to be the worst Tier 5 in the game. To play a combat U-Sniper build that can hit well and escape quickly, upgrade all stats except for Damage and Agility, and fire to move with recoil.
   
When used properly, this ship can decimate any other ship in the game in 1vs1. Its general weakness are multiple small, faster ships such as the [[Pulse-Fighter]] and the [[Shadow X-2]].
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When used properly, this ship can decimate any other ship in the game in 1vs1. Its general weakness are multiple small, faster ships such as the [[Pulse-Fighter]] and the [[Shadow X-2]].
  +
  +
Use in team mode is inadvisable due to parasitic teammates and gang tactics.
   
 
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Revision as of 16:48, 26 September 2017

U-Sniper
U-Sniper
Details
Tier: 5
Max/Min Health: 300/200
Max/Min Damage: 240/160
Fire rate: {{{firerate}}}
Speed: Average
Max/Min. Energy: 160/80
Mass: Average (200)
Spread: {{{spread}}}
Error: {{{error}}}
Recoil: 200
Crystal Cap: 500

U-Sniper is a Tier 5 ship in Starblast.io. It fires two pulses from the front that do large damage, with very high recoil and slight knockback on the victim. It is best used on a map with large asteroids with low density, and is lethal against most other enemy vessels, and can make quick escapes with its immense recoil. When out of energy, the U-Snipers fires with alternating shots, one at a time.

U-Sniper3D

The U-Sniper is very poor good at combat, its only advantage being its high damage, and is always vulnerable, as well as being poor at mining. When using the U-Sniper to upgrade to Tier 6, it is recommended only to upgrade Energy Regeneration and perhaps Ship Speed, but the U-Sniper is an very poor ship on its own, and is considered by many to be the worst Tier 5 in the game. To play a combat U-Sniper build that can hit well and escape quickly, upgrade all stats except for Damage and Agility, and fire to move with recoil.

When used properly, this ship can decimate any other ship in the game in 1vs1. Its general weakness are multiple small, faster ships such as the Pulse-Fighter and the Shadow X-2.

Use in team mode is inadvisable due to parasitic teammates and gang tactics.

Upgrades Shield
Capacity
Shield
Regen
Energy
Capacity
Energy
Regen
Burst DPS
(One-Shot DMG)
Energy
Per Shot*
Shot
Speed
Ship
Speed
Ship
Agility
Ship
Acceleration
No Upgrades 200 4/s 80 40/s 160 (80) 80 190 70 50 60
Upgrade 1 220 4.4/s 96 44/s 176 (88) 88 200 74 54 70
Upgrade 2 240 4.8/s 112 48/s 192 (96) 96 210 78 58 80
Upgrade 3 260 5.2/s 128 52/s 208 (104) 104 220 82 62 90
Upgrade 4 280 5.6/s 144 56/s 224 (112) 112 230 86 66 100
Upgrade 5 300 6/s 160 60/s 240 (120) 120 240 90 70 110

*Energy Per Shot increases with the "Damage" upgrade.